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1.4.5.2

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@GER-Space GER-Space released this 07 Aug 12:53
· 231 commits to master since this release

New Features

  • You can visualize all Recovery Bases in the mapvew, so its easier to aim for one. (even the new Recovery-Only ones)
  • The both dishes for of the lv1 tracking station are now animated

BugFixes

  • Put the sound cube collider into a different layer, so it doesn't interfere with KSP 1.4.X anymore.

For Modders

  • New Feature: static objects can be savegame persistent. (only in the game they are spawned, and saved in the persistance .sfs
  • New Feature: a "reduced feature set" statics editor, which can be called through a API call.
  • New Feature: Some API Calls for adding and removing Statics, which a saved in the persistance sfs
  • New Feature: StaticModels can be hidden from the normal editor with isHidden = true in the model .cfg
  • New Feature: New Facility type: RecoveryBase: Make a static a base for vessel recovery. No launchSite needed (think of a SpaceX Barge, you land there, you get 100% return)
  • BugFix: AdracedTexture: Material replacement now works correctly on multiple transforms.
  • Added two water-surface statics. one round, one square. (FBX included)

internal

  • All statics have now a unique ID, that is used when saving and loading persistance information. This speeds up level KK related scene loading times by 50%