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Changes the tooltip of the recovery bases to the FacilityName or the LaunchSite name
new Squad static to place: The lights of the desert runway (one section of them) are now a standalone static which can be placed anywhere (when expansion is installed)
the Mapview of the recovery bases now caches its contents, which is now slightly more resource friendly.
for modders
Added API call for placing statics: PlaceStatic()
Added a trigger-CallBack StaticModule, where mods can register CallBack functions when a part enters the trigger collider.
Added API calls to register collider callback functions (OnEnter, OnStay and OnExit)
Statics: Editor: You can use the statics editor after you used the PQSMap editor
Statics: Editor: You can now enter most values with less problems and they are applied after pressing
internal
Changed the Water-Floating StaticModule to use the CallBack StaticModule, so I have less duplicate code.