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Shaders in 1.8

Christian Bronk edited this page Oct 17, 2019 · 1 revision

Shaders in KSP 1.8

this is the list of all Shaders within KSP that an be applied within the AdvancedTextures StaticModule

ArrowPointer
AtmosphereFromGround
Depth Mask
DepthMask
Diffuse Wrapped
Emissive Multi Ramp Sunspots
GUI/Text Shader
Hidden/BlitCopy
Hidden/CustomDeferredShading
Hidden/CustomScreenSpaceShadows
Hidden/Highlighted/Blur
Hidden/Highlighted/Composite
Hidden/Highlighted/Cut
Hidden/Highlighted/Opaque
Hidden/Highlighted/Transparent
Hidden/Internal-Colored
Hidden/InternalErrorShader
Hidden/Internal-Flare
Hidden/Internal-MotionVectors
Hidden/Nature/Terrain/Utilities
Hidden/Nature/Tree Creator Albedo Rendertex
Hidden/Nature/Tree Creator Normal Rendertex
Hidden/Nature/Tree Soft Occlusion Bark Rendertex
Hidden/Nature/Tree Soft Occlusion Leaves Rendertex
Hidden/Noise Shader RGB
Hidden/Noise Shader YUV
Hidden/TerrainEngine/BillboardTree
Hidden/TerrainEngine/CameraFacingBillboardTree
Hidden/TerrainEngine/CrossBlendNeighbors
Hidden/TerrainEngine/Details/BillboardWavingDoublePass
Hidden/TerrainEngine/Details/Vertexlit
Hidden/TerrainEngine/Details/WavingDoublePass
Hidden/TerrainEngine/GenerateNormalmap
Hidden/TerrainEngine/Splatmap/Diffuse-AddPass
Hidden/TerrainEngine/Splatmap/Diffuse-Base
Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen
Hidden/TerrainEngine/Splatmap/Standard-AddPass
Hidden/TerrainEngine/Splatmap/Standard-Base
Hidden/TerrainEngine/Splatmap/Standard-BaseGen
KSP/Alpha/Cutoff
KSP/Alpha/Cutoff Bumped
KSP/Alpha/Translucent
KSP/Alpha/Translucent Additive
KSP/Alpha/Translucent Specular
KSP/Alpha/Unlit Transparent
KSP/Bumped
KSP/Bumped Specular
KSP/Bumped Specular (Mapped)
KSP/Bumped Specular (Stencil)
KSP/BWMixedBumpedSpecular
KSP/Diffuse
KSP/EditorGizmos
KSP/EditorGizmos (Emissive)
KSP/Emissive/Bumped Specular
KSP/Emissive/Bumped Specular (Mapped)
KSP/Emissive/Diffuse
KSP/Emissive/Specular
KSP/InternalSpace
KSP/Lightwrapped/Specular
KSP/Particles/Additive
KSP/Particles/Additive (Soft)
KSP/Particles/Alpha Blended
KSP/Scenery/Alpha/Cutoff
KSP/Scenery/Alpha/Translucent
KSP/Scenery/Bumped
KSP/Scenery/Bumped Specular
KSP/Scenery/Decal/Blended
KSP/Scenery/Decal/Multiply
KSP/Scenery/Diffuse
KSP/Scenery/Diffuse Detail
KSP/Scenery/Diffuse Ground KSC
KSP/Scenery/Diffuse Multiply
KSP/Scenery/Diffuse Multiply (Fixed UV)
KSP/Scenery/Emissive/Bumped Specular
KSP/Scenery/Emissive/Diffuse
KSP/Scenery/Emissive/Lightmapper
KSP/Scenery/Emissive/Specular
KSP/Scenery/Reflective Water
KSP/Scenery/Specular
KSP/Scenery/Unlit/Transparent
KSP/ScreenSpaceMask
KSP/ScreenSpaceMaskBumped
KSP/ScreenSpaceMaskNoAmbientHue
KSP/ScreenSpaceMaskNoAmbientHueBumped
KSP/ScreenSpaceMaskSpecular
KSP/Specular
KSP/Specular (Transparent)
KSP/Unlit
KSP/UnlitColor
Legacy Shaders/Bumped Diffuse
Legacy Shaders/Bumped Specular
Legacy Shaders/Diffuse
Legacy Shaders/Diffuse Detail
Legacy Shaders/Particles/Additive
Legacy Shaders/Particles/Additive (Soft)
Legacy Shaders/Particles/Alpha Blended
Legacy Shaders/Particles/Alpha Blended Premultiply
Legacy Shaders/Self-Illumin/VertexLit
Legacy Shaders/Specular
Legacy Shaders/Transparent/Cutout/Bumped Diffuse
Legacy Shaders/Transparent/Cutout/Bumped Specular
Legacy Shaders/Transparent/Cutout/Diffuse
Legacy Shaders/Transparent/Cutout/VertexLit
Legacy Shaders/Transparent/Diffuse
Legacy Shaders/Transparent/VertexLit
Legacy Shaders/VertexLit
MaskedTexture
Mobile/Diffuse
Mobile/Particles/Additive
Mobile/Particles/Alpha Blended
Mobile/Particles/Multiply
Mobile/VertexLit
Nature/Terrain/Diffuse
Nature/Terrain/Standard
Parallax Specular (Alpha)
Shader Forge/Monolith
Shader Forge/Tumbler
Sprite/Simple Texture (Unlit)
Sprites/Default
Sprites/Mask
Standard
Standard (Specular setup)
Terrain/PQS/Aerial Cutout
Terrain/PQS/Ocean Surface Quad
Terrain/PQS/Ocean Surface Quad (Fallback)
Terrain/PQS/PQS Main - Optimised
Terrain/PQS/PQS Main - Optimised With Fast Blend
Terrain/PQS/PQS Main Shader
Terrain/PQS/PQS Triplanar Zoom Rotation
Terrain/PQS/Sphere Projection SURFACE QUAD
Terrain/PQS/Sphere Projection SURFACE QUAD (AP)
Terrain/PQS/Sphere Projection SURFACE QUAD (Fallback)
Terrain/Scaled Planet (RimAerial)
Terrain/Scaled Planet (Simple)
TextMeshPro/Distance Field
TextMeshPro/Mobile/Distance Field
TextMeshPro/Sprite
UI/Default
UI/Default Font
UI/KSP/Color Overlay
UI/KSP/Default (Transparent +2)
UI/KSP/UnlitMeshStencil
UI/KSP/UnlitMeshStencil (+2)
UI/Unlit/Text
Unlit/Color
Unlit/Transparent
Unlit/Transparent Cutout