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VirtualRig
VirtualRig PublicForked from NadineAB/VirtualRig
VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and skinning quality is comparable to that of modern video games.
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MPC-Meshing_Point_Clouds
MPC-Meshing_Point_Clouds PublicForked from NadineAB/MPC-Meshing_Point_Clouds
3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use them in 3D applications requires computing a polygon (usuall…
C++ 2
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RGC-Real-Time_Gender_Classifcation
RGC-Real-Time_Gender_Classifcation PublicForked from NadineAB/RGC-Real-Time_Gender_Classifcation
Face is one of the most important part in human. Arguably, images of human face provide a lot of information such as age, gender, ethnicity, identity, expression...etc. Therefore gender recognition…
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SK-Render-Skeleton
SK-Render-Skeleton PublicForked from NadineAB/SK-Render-Skeleton
Python script that converts the skeleton or a set of joints in Autodesk Maya to set sphere and cone primitives substituting the wireframe standard mode of visualizing skeleton in Maya.
Python 2
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VR-Social-Interactions
VR-Social-Interactions PublicForked from NadineAB/VR-Social-Interactions
VR Social Interactions: Real-time face-to-face social conversation involves complex coordination of nonverbal cues such as head movement (nodding), gaze (i.e. eye contact), facial expressions and g…
Mathematica 2
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Mass-Spring-Systems
Mass-Spring-Systems PublicForked from NadineAB/Mass-Spring-Systems
Interactive lab of real-time physics: WebGL interactive implementation of Hooke's Law, spring simulation and cloth simulation
HTML 2
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