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CrewBuilder.h
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#if !defined(AFX_CREWBUILDER_H__DC85574D_F09B_4A56_8432_C5678FC2F700__INCLUDED_)
#define AFX_CREWBUILDER_H__DC85574D_F09B_4A56_8432_C5678FC2F700__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CrewBuilder.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CrewBuilder dialog
#include "ShipUpgrades.h"
#include "ShipwrightList.h"
class CrewBuilder : public CDialog
{
// Construction
public:
CrewBuilder(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CrewBuilder)
enum { IDD = IDD_CREW_BUILDER };
CListCtrl Shipwrights;
int atk;
int def;
int frt;
int gun;
int leader;
int max_atk;
int max_def;
int max_gun;
int max_sail;
int member;
int max_men;
CString name;
int price;
int sail;
int spd;
int str;
CString filename;
//}}AFX_DATA
Crew *crew;
ShipwrightList shop_list;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CrewBuilder)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CrewBuilder)
afx_msg void OnMemberList();
afx_msg void OnLeaderList();
afx_msg void OnAdd();
afx_msg void OnRemove();
afx_msg void OnCalc();
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CREWBUILDER_H__DC85574D_F09B_4A56_8432_C5678FC2F700__INCLUDED_)