[BUG] #3510
bvaladas43
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[BUG]
#3510
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Hello! I have been having issues starting my own rust server. I did have a rust server in the past and use linuxgsm to host the server... I have had a nightmare these last few days... I have even switched providers thinking it was that. I get kicked and I get Could not load root ASSETS/BUNDLES.
OUTPUT:
109.51.37.244:51014/76561198371958415/CasperTheGhost disconnecting: Exception (cs:60597): NullReferenceException: Object reference not set to an instance of an object. UIBlueprints.UpdateBlueprints (System.Collections.Generic.IEnumerable`1[T] list) (at <00000000000000000000000000000000>:0) UIBlueprints.UpdateBlueprintList () (at <00000000000000000000000000000000>:0) UIBlueprints.Refresh () (at <00000000000000000000000000000000>:0) BasePlayer.InitLocalPlayer () (at <00000000000000000000000000000000>:0) BaseNetworkable.ClientSpawn (ProtoBuf.Entity info) (at <00000000000000000000000000000000>:0) Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) (at <00000000000000000000000000000000>:0) Client.OnEntities (Network.Message packet) (at <00000000000000000000000000000000>:0) Client.OnNetworkMessage (Network.Message packet) (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.Cycle () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()
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