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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

Eruption Engine v0.4.8

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@GameWin221 GameWin221 released this 30 Apr 11:56
· 158 commits to main since this release

Reworked:
-Push constants for model matrices instead of uniform buffers
-Optimised camera matrices binding (once per pass instead of once per mesh)

Fixed:
-SceneObject rotation