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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

Eruption Engine v0.6.5

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@GameWin221 GameWin221 released this 11 Jun 11:41
· 76 commits to main since this release

Added:
-Dynamic Rendering
-Dynamic State for pipelines
-Separate Transfer queue
-Duplicating selected lights and SceneObjects by pressing Shift+D

Changes:
-Materials use push constants instead of descriptor sets wherever possible
-The post processing is applied on the swapchain images
-All asset related classes are inherited from the main Asset class