This repository has been archived by the owner on Feb 11, 2024. It is now read-only.
Eruption Engine v0.6.5
Pre-release
Pre-release
Added:
-Dynamic Rendering
-Dynamic State for pipelines
-Separate Transfer queue
-Duplicating selected lights and SceneObjects by pressing Shift+D
Changes:
-Materials use push constants instead of descriptor sets wherever possible
-The post processing is applied on the swapchain images
-All asset related classes are inherited from the main Asset class