A tool to create ragdolls easily in Unity by clicking on the bones you want to have rigidbodies, joints and collisions. You can build a complete ragdoll in under five minutes with this, useful if you use a lot of ragdolls and they also vary in shapes or anatomy.
- Open Unity's Pakage Manager
- Add a new package from git url...
- Paste
https://github.com/Gann4Games/RagdollFactory.git
into the text field and begin using the tool.
- Once imported, select your model.
- Look for
Gann4Games
->Tools
->RagdollFactory
in the menu bar. - Begin creating with your preferred workflow.
You can delete the component once you're done, and add it again whenever you want to continue working on the ragdoll.
All tabs have three modes: Create
, Edit
and Delete
. You can change between them with the buttons found in the inspector.
Create
mode: Click on the bone you want to start creating a collider from, then click on the bone you want to end the collider in.Edit
mode: Click on the collider you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the collider you want to delete.
Create
mode: Click on the bone you want to start creating a joint from, then click on the bone you want to end the joint in. (The joint will be created on the second selected bone)Edit
mode: Click on the joint you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the joint you want to delete.
Create
mode: Click on the bone you want to create a rigidbody on.Edit
mode: Click on the rigidbody you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the rigidbody you want to delete.