Contemporary reworking of cg_ShinySprites, the 2007 classic NVIDIA OpenGL sample. ShinySprites2020 is a complete C++ solution for Microsoft Visual Studio 2017 and builds an OpenGL console application. I found the process of modernizing the old 2007 NVIDIA sample a surprisingly entertaining way of touring some forgotten OpenGL history. Highlights of the journey include assembly language shaders, register combiners, the NVIDIA cg programming framework, and the dreaded nvparse utility.
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Contemporary reworking of classic NVIDIA OpenGL sample.
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