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Releases: GiantSox/Revive

Revive 1.1.10-TriggerGrip2 - Swapped Trigger and Grip

21 Jul 04:43
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Changes

This release is based on Revive 1.1.10.

About

This version of Revive has the analog trigger on the Vive controller remapped to the grip button. The grip button replaces the functionality of the trigger.

This can be more comfortable in some games that frequently use the grip button (and not the trigger), like Echo Arena.

Usage

To use, copy to 'C:\Program Files\Revive\Revive\x64', and replace the existing LibRevive64_1.dll file. This currently is only for 64-bit applications (Echo Arena). Note that this will apply to all games launched through the Revive Dashboard, so you may want to make a backup of your old LibRevive64_1.dll file.

Note that this release only contains the LibRevive_64_1.dll file, so you will need an existing standard Revive installation first.

The changes are only applied when the Revive grip mode is set to "Normal" (default). This can be changed easily using OpenVR Advanced Settings.

Revive 1.1.8-TriggerGrip2 - Swapped Trigger and Grip

14 Jul 07:51
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Changes

In the previous release the index finger pointing state would not be properly reported to the game when holding down the trigger. This is now fixed.

About

This version of Revive has the analog trigger on the Vive controller remapped to the grip button. The grip button replaces the functionality of the trigger.

This can be more comfortable in some games that frequently use the grip button (and not the trigger), like Echo Arena.

Usage

To use, copy to 'C:\Program Files\Revive\Revive\x64', and replace the existing LibRevive64_1.dll file. This currently is only for 64-bit applications (Echo Arena). Note that this will apply to all games launched through the Revive Dashboard, so you may want to make a backup of your old LibRevive64_1.dll file.

Note that this release only contains the LibRevive_64_1.dll file, so you will need an existing standard Revive installation first.

The changes are only applied when the Revive grip mode is set to "Normal" (default). This can be changed easily using OpenVR Advanced Settings.

Revive 1.1.8-TriggerGrip1 - Swapped Trigger and Grip

11 Jul 06:03
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This version of Revive has the analog trigger on the Vive controller remapped to the grip button. The grip button replaces the functionality of the trigger.

This can be more comfortable in some games that frequently use the grip button (and not the trigger), like Echo Arena.

To use, copy to 'C:\Program Files\Revive\Revive\x64', and replace the existing LibRevive64_1.dll file. This currently is only for 64-bit applications (Echo Arena). Note that this will apply to all games launched through the Revive Dashboard, so you may want to make a backup of your old LibRevive64_1.dll file.

Note that this release only contains the LibRevive_64_1.dll file, so you will need an existing standard Revive installation first.

The changes are only applied when the Revive grip mode is set to "Normal" (default). This can be changed easily using OpenVR Advanced Settings.