Download the archive and unpack it
- In addons\amxmodx\configs\plugins-rt.ini comment out unnecessary modules
- Configure modules. (Settings are located in addons\amxmodx\configs\rt_configs)
- Compile the plugins (how to compile?)
- Place files from the archive on the server according to the hierarchy of the archive
rt_bonus.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_weapons | weapon_* | - | - | What weapons should be given to the player after resurrection(no more than 6)(otherwise standard from game.cfg) |
rt_weapons_maps | weapon_* | - | - | What weapons should be given to the player after resurrection on 'awp_' maps(no more than 6)(otherwise standard from game.cfg) |
rt_revive_health | 0.0 | 0.0 | - | How much more health to add after resurrection |
rt_planting_health | 0.0 | 0.0 | - | How much more health to add after planting |
rt_health | 100.0 | 1.0 | - | The number of health of the resurrected player |
rt_armor_type | 2 | 0 | 2 | 0 - do not issue armor, 1 - bulletproof vest, 2 - bulletproof vest with helmet |
rt_armor | 100 | 0 | - | Number of armor of the resurrected player |
rt_frags | 1 | 0 | - | Number of frags for resurrection |
rt_restore_death | 0 | 0 | 1 | Remove the death point of a dead player after resurrection |
rt_core.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_revive_time | 3.0 | 1.0 | - | Duration of the player's resurrection(in seconds) |
rt_revive_antiflood | 3.0 | 1.0 | - | Duration of anti-flood resurrection(in seconds) |
rt_corpse_time | 30.0 | 0.0 | - | Duration of a corpse's life (in seconds). If you set it to 0, the corpse lives until the end of the round. |
rt_search_radius | 64.0 | 1.0 | - | Search radius for a corpse |
rt_force_fwd_mode | 0 | 0 | 1 | Execute forwards more often. Set this to 1 if 'rt_no_move 1' didn't work properly. |
rt_effects.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_spectator | 1 | 0 | 1 | Automatically observe the resurrecting player |
rt_notify_dhud | 1 | 0 | 1 | Notification above the timer(DHUD) |
rt_revive_dhud_colors | 0 255 0 | - | - | DHUD's colors at resurrection |
rt_revive_dhud_coords | -1.0 0.8 | - | - | DHUD's coordinates at resurrection |
rt_planting_dhud_colors | 255 0 0 | - | - | DHUD's colors at planting |
rt_planting_dhud_coords | -1.0 0.8 | - | - | DHUD's coordinates at planting |
rt_revive_glow | #5da130 | - | - | The color of the corpse being resurrected(HEX) |
rt_planting_glow | #9b2d30 | - | - | The color of the corpse being planted(HEX) |
rt_corpse_sprite | sprites/rt/corpse_sprite2.spr | - | - | Resurrection sprite over a corpse. To disable the function, leave the cvar empty |
rt_sprite_scale | 0.15 | 0.1 | 0.5 | Sprite scale |
rt_planting.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_explosion_damage | 255.0 | 1.0 | - | Explosion damage |
rt_explosion_radius | 200.0 | 1.0 | - | Explosion radius |
rt_max_planting | 3 | 1 | - | Maximum number of planting corpses per round |
rt_restrictions.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_access | - | - | - | Access flags for resurrection/planting |
rt_max_revives | 3 | 1 | - | Maximum number of resurrections per round |
rt_max_spawns | 2 | 1 | - | Maximum number of spawns per player per round |
rt_no_fire | 1 | 0 | 1 | Block shooting during resurrection/planting |
rt_bomb | 1 | 0 | 1 | You cannot resurrect/plant if there is a bomb |
rt_duel | 1 | 0 | 1 | You can't resurrect/plant if there are 1x1 left |
rt_survivor | 0 | 1 | 1 | You cannot resurrect/plant if there is 1 live player left in one of the teams |
rt_min_round | 1 | 1 | - | From which round is resurrection/planting available |
rt_no_move | 1 | 0 | 2 | Unable to move during resurrection/planting. 0 - allowed, 1 - not allowed, 2 - allowed, but close to corpse |
rt_revive_cost | 0 | 0 | - | Cost of resurrection |
rt_planting_cost | 0 | 0 | - | Cost of planting |
rt_wins_domination | 5 | 0 | - | Prohibition of resurrection/mining for the dominant team(consecutive wins) |
rt_remaining_time | 30.0 | 0.0 | - | Prohibition resurrection/planting if there is little time left until the end of the round |
rt_sounds.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_sound_radius | 250.0 | 1.0 | - | The radius in which to count the nearest players |
rt_nearby_players | 0 | 0 | 2 | Play the resurrection/landing sound for nearby players. 0 - off, 1 - only ending sounds, 2 - all sounds |
rt_timer.cfg
Cvar | Def Var | Min Var | Max Var | Description |
---|---|---|---|---|
rt_timer_type | 1 | 0 | 1 | 0 - HUD, 1 - bartime(orange line) |
rt_revive_hud_colors | 0 255 0 | - | - | HUD's colors at resurrection |
rt_revive_hud_coords | -1.0 0.6 | - | - | HUD's coordinates at resurrection |
rt_planting_hud_colors | 255 0 0 | - | - | HUD's colors at planting |
rt_planting_hud_coords | -1.0 0.6 | - | - | HUD's coordinates at planting |
rt_sounds.ini
[revive_start]
rt/revive_start.wav
[revive_loop]
rt/revive_loop.wav
[revive_end]
rt/revive_end.wav
[plant_start]
rt/plant_start.wav
[plant_loop]
rt/plant_loop.wav
[plant_end]
rt/plant_end.wav