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Releases: GlitchEnzo/NuGetForUnity

Release 1.2.0

20 Jun 21:37
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  • Improve refresh performance for credentialed feeds.
  • Management UI Upgrades
    • Increased parity between Azure DevOps, Visual Studio, and NuGet.Org management UI.
    • Author, download count, summary now supported.
    • Reduce clutter in list with new Details section.

Release 1.1.0

24 Apr 20:53
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1.0.4

04 Apr 21:00
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  • Remove the runtimes directory if present as it's currently unsupported.

1.0.3

20 Dec 21:53
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  • Reverted dependency group change that overly captured invalid framework dependencies.

v1.0.2

14 Dec 01:09
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  • Fix for exception when logging.

v1.0.1

06 Dec 18:00
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  • Fix cases where package would be found in one source then overwritten by a lower version found on a different source.

v1.0.0

19 Nov 22:55
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  • Several teams/companies have been using NuGetForUnity successfully, so we're calling this a 1.0 release.
  • Package install considered a failure if dependencies fail to install.
  • Fix DirectoryNotFoundException in clean project.
  • Fix packages removed from .config still show as installed.
  • Add MacOS support.

v0.0.18

25 Oct 23:49
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  • Add project and repo info to Nuget Window (makes it easy to find the project or clone the source code associated with a package)
  • Previously-installed packages are deleted if they have been removed from packages.config. (Previously, if you pulled someone else's change from Git that removed a package then the package would remain in your nuget Packages folder.)
  • Cache icons in Application.temporaryCachePath folder
  • Support nuspec dependancies with the "group" xml element

v0.0.17

24 Sep 22:37
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  • Upgrade to Unity version 5.3.0f4
  • VSTS nuget feed credential provider
  • Build script for packaing up project
  • Fix for missing default icon
  • Fix for missing LICENSE

v0.0.16

28 Jun 22:52
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  • .NET Standard 2.0 support
  • Include Content folder.
  • Security fix: update DotNetZip.dll to version 1.11.0.0