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ClickerTower.cs
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using System.Collections.Generic;
using BTD_Mod_Helper.Api.Towers;
using Il2CppAssets.Scripts.Models.GenericBehaviors;
using Il2CppAssets.Scripts.Models.Towers.Behaviors;
using Il2CppAssets.Scripts.Models.Towers.Behaviors.Attack.Behaviors;
using Il2CppAssets.Scripts.Models.TowerSets;
using Il2CppAssets.Scripts.Utils;
using Il2CppNinjaKiwi.Common.ResourceUtils;
namespace BloonsClicker;
public class ClickerTower : ModTower
{
/// <inheritdoc />
public override bool DontAddToShop => true;
/// <inheritdoc />
public override void ModifyBaseTowerModel(TowerModel towerModel)
{
IEnumerable<string> defaultMods =
[
"GlobalAbilityCooldowns",
"MonkeyEducation",
"BetterSellDeals",
"VeteranMonkeyTraining"
];
towerModel.mods = towerModel.mods.Where(mod => defaultMods.Contains(mod.name)).ToIl2CppReferenceArray();
towerModel.ignoreTowerForSelection = true;
towerModel.footprint.ignoresTowerOverlap = true;
towerModel.footprint.doesntBlockTowerPlacement = true;
towerModel.footprint.ignoresPlacementCheck = true;
towerModel.GetBehavior<DisplayModel>().display = new PrefabReference { guidRef = "" };
towerModel.display = new PrefabReference { guidRef = "" };
towerModel.RemoveBehavior<CreateEffectOnPlaceModel>();
towerModel.RemoveBehavior<CreateSoundOnTowerPlaceModel>();
towerModel.RemoveBehavior<CreateEffectOnSellModel>();
towerModel.RemoveBehavior<CreateSoundOnSellModel>();
towerModel.RemoveBehavior<CreateSoundOnUpgradeModel>();
towerModel.RemoveBehavior<PlayAnimationIndexModel>();
towerModel.RemoveBehavior<CreateEffectOnUpgradeModel>();
var attackModel = towerModel.GetAttackModel();
attackModel.RemoveBehavior<RotateToTargetModel>();
attackModel.RemoveBehavior<AttackFilterModel>();
attackModel.RemoveBehavior<TargetFirstPrioCamoModel>();
attackModel.RemoveBehavior<TargetLastPrioCamoModel>();
attackModel.RemoveBehavior<TargetClosePrioCamoModel>();
attackModel.RemoveBehavior<TargetStrongPrioCamoModel>();
towerModel.isSubTower = true;
}
/// <inheritdoc />
public override TowerSet TowerSet => TowerSet.Primary;
/// <inheritdoc />
public override string BaseTower => TowerType.DartMonkey;
/// <inheritdoc />
public override int Cost => 0;
}