Release v2.1
Changelog:
- Reworked how blinking is adjusted for
Weapon/Discovered/Ready/Host Icons
; - Added
Reset Config
button; - Added
Enabled
checkbox.
For Weapon Icons the mod now takes control over frame updates
of the GUI panels
.
It tracks each underlying icon's visibility
and in-game mode
, which determines which icons are supposed to be shown. In comparison, in v1.4
, it worked with frames but did not have full control; it only offset in-game frame updates
. Additionally, tracking visibility of the icons was done through hardcoded
numbers of frames, which was unreliable
and prone to breaking after TUs
.
The approach in v2.0
was different as well. The mod accessed a specific GUI Component
that controlled the icons' Update Speed
. Unfortunately, it went under my radar that this Component
also controlled the entire top-left corner of the GUI
. As a result, most animations
in that area were affected
and could break when the
Play Speedvalue was set
too low. This update is intended to
fix the issue`.