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Mod that draws health bars on top of enemies' heads.
- REFramework (Nightly v1.5.4+);
- REFramework Direct2D (v1.0.1+).
- Install REFramework;
- Install REFramework Direct2D;
📌 Windows: Works normally.
📌 Linux: Latest Experimental Proton seems to have it working normally as well (cursey/reframework-d2d#5).
📌 Steam Deck: I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (REFramework, REFramework Direct2D).
- Download the mod:
- Official release can be downloaded from Nexus Mods;
- Nightly builds are available in this repo and can contain broken functionality, debugging info on screen, bugs and might require the latest nightly build of REFramework. Use with caution!
- Extract the mod from the archive and copy it in Resident Evil 4 folder. Final path should look like this:
/RESIDENT EVIL 4 BIOHAZARD RE4/reframework/
There should be three folders in the REFframework folder:
autorun
,data
andfont
.
Prerequisites:
Example compilation command (replace the paths to lua54.exe
, amalg.lua
and Health_Bars.lua
to yours):
"D:\Programs\Lua Amalg\lua54.exe" amalg.lua -o Health_Bars_precompiled.lua -d -s "E:\GitHub\RE4-Health-Bars\reframework\autorun\Health_Bars.lua" Health_Bars.bar_customization Health_Bars.config Health_Bars.customization_menu Health_Bars.drawing Health_Bars.enemy_handler Health_Bars.gui_handler Health_Bars.label_customization Health_Bars.player_handler Health_Bars.screen Health_Bars.singletons Health_Bars.time Health_Bars.utils Health_Bars.language Health_Bars.error_handler
- GreenComfyTea - creator of the mod and it's main contributor.
- Coconutat - Simplified Chinese translator.
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!