Releases: GreenSurvivors/Padlock
Releases · GreenSurvivors/Padlock
v2.14
What's Changed
- Dev by @FireInstall in #12
- Dev changes by @FireInstall in #14
- dev by @FireInstall in #17
- Suggested changes and fixes by @FireInstall in #16
- QuickFixes by @FireInstall in #19
Full Changelog: v2.9.0...v2.14
v2.9.0
What's Changed
- Dev by @FireInstall in #5
- Fire BlockPlaceEvents while quick-locking by @FireInstall in #6
- Dev by @FireInstall in #10
- Make BlockDebugListener a bit more pretty by @FireInstall in #11
Full Changelog: v2.4.0...v2.8.0
v2.4.0
What's Changed
- Fix lock permission not getting checked if locks are placed manually
- Added vault soft dependency to check no expire permission of offline players Better lists in help command
- Removed that owners had to apply the password before setting them code wise sorting of some enums
- Fixed setting passwords checking wrong permission
- Added admin permission to edit passwords
Full Changelog: v2.3.0...v2.4.0
v2.3.0
What's Changed
- Dev by @FireInstall in #3
- Fix members not being displayed on non-public signs
- Added a new line on signs to indicate players that couldn't get displayed on the sign.
- make toggling adjacent (trap)doors/gates together configurable per sign
- Fix timer shorter than a second not working
- Fix usernames not getting matched because of casing
- cancel block place when selecting a sign
- make it easier to remove timers
- Separate Permissions to set/apply passwords
Full Changelog: v2.2.0...v2.3.0
v2.2.0
fixed a small issue with the translation strings
Full Changelog: v2.1.0...v2.2.0
v2.1.0
What's Changed
- Fix timer/access type using wrong translation key by @FireInstall in #2
Full Changelog: v2.0.0...v2.1.0
2.0.0
What's Changed
- better language handling
- better floodgate support
- expiration rework: now does expire not starting with creation time but the last time any owner was locked in
- added passwords as alternative for member access
- added access types:
- private - the way it was before: only owner / member / admins have access
- public - everyone has member access - same as [everyone] was before
- donation - everyone can put items in but nobody can take items out
- supply - everyone can take items out but not put in
- display - just looking, no touching!
- plugin wide use of cache if enabled
- better backwards compatibility for legacy signs
- droppers/dispensers are now protected from dispensing if protected
Full Changelog: v1.0.0...v2.0.0
First Release
Since I knew I would develop a new version soon, I didn't bother with backwards compability with 1.0
Please don't use the first release.
Changes from LockettePro:
- all propertys like members, owners, timers, everyone access is saved in persistentDataContainer. This way we do not need to hide anything via ProtocollLib, witch has proven to be error prone and hard to work with.
- added a bunch of subcommands: info, updatesign, help, setcreated, settimer, seteveryone to change propertys of lock signs.
- therefor reworked the command system
- allowing tags in config for future proofing. Want to protect all doors not having to update everytime mojang adds a new one? We got you covert!
- updating from legacy lockettePro signs and reading legacy LockettePro Setting file to make moving over easy - but take care all this backwards compability might get removed one day! - breaking compleatly with LockettePro roots
- Don't support Spigot or further upstream anymore. Pro argument? Yes, since this enables us to use cutting edge API and no longer get slowed down by supporting old code.
- Many internal improvements like better caching, and managers for everything path related to make typos less likely
- Many fixes like picking the right (trap)door/ fance gate sound, double doors getting out of sync of another or getting stuck open