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Nugame

The game im working on. It is an exploration platformer. New+game = Nugam

Features Implemented

Textboxes (buggy)

player movement and level physics

wall jumping

wall sliding

scanning items in the environment

laser-ing

Features Implemented, and then scrapped

Pixel perfect slope collision (too much for this game rn)

Sprite rotation using vectors (a nice effect but not necessary atm)

Basic NPCs (turns out i want the game to be lonely)

Features to Implement

The rest of the game kekw

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