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azerothcore#19305)

* feat(Core/Chat): Provide a fully-formed protocol for addons to interact with GM commands

* Send success/fail state, allow interleaving, and indicate end of output. Add framework for supporting non-human-readable output in commands.

* cherry-pick commit (TrinityCore/TrinityCore@508c9d2)

This PR implements a well-formed protocol for addons to communicate with the server, outlined below:

- All communication happens over the addon channel (`LANG_ADDON` in terms of the core, `CHAT_MSG_ADDON`/`SendAddonMessage` for the client). The prefix used for all messages is `AzerothCore` (in client terms - in core terms, every message starts with `AzerothCore\t`).
- In each message, the first character is the opcode. The following four characters are a unique identifier for the invocation in question, and will be echoed back by the server in every message related to that invocation. Following is the message body, if any.
- The following opcodes are supported:
    - Client to server:
        - `p` - Ping request. The core will always respond by ACKing with the passed identifier. No body.
        - `i` or `h` - Command invocation. The message body is the command text without prefix. `i` requests machine-readable output, `h` requests human-readable.
    - Server to client:
        - `a` - ACK. The first message sent in response to any invocation (before any output). No body.
        - `m` - Message. Sent once per line of output the server generates. Body = output line.
        - `o` - OK. Indicates that the command finished processing with no errors. No body.
        - `f` - Failed. Indicates that command processing is done, but there was an error. No body.

Expected overhead is minimal, and this integrates seamlessly with existing command scripts (no changes necessary).

PS: There's also a client-side addon library that exposes this protocol in a developer-friendly way over at https://github.com/azerothcore/LibAzerothCore-1.0

---------

Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
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Kitzunu and Treeston authored Jul 6, 2024
1 parent 8121356 commit ebf5f67
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Showing 3 changed files with 138 additions and 7 deletions.
103 changes: 103 additions & 0 deletions src/server/game/Chat/Chat.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <boost/algorithm/string/replace.hpp>

Player* ChatHandler::GetPlayer() const
{
Expand Down Expand Up @@ -888,3 +889,105 @@ int CliHandler::GetSessionDbLocaleIndex() const
{
return sObjectMgr->GetDBCLocaleIndex();
}

bool AddonChannelCommandHandler::ParseCommands(std::string_view str)
{
if (memcmp(str.data(), "AzerothCore\t", 12))
return false;
char opcode = str[12];
if (!opcode) // str[12] is opcode
return false;
if (!str[13] || !str[14] || !str[15] || !str[16]) // str[13] through str[16] is 4-character command counter
return false;
echo = str.substr(13);

switch (opcode)
{
case 'p': // p Ping
SendAck();
return true;
case 'h': // h Issue human-readable command
case 'i': // i Issue command
if (!str[17])
return false;
humanReadable = (opcode == 'h');
if (_ParseCommands(str.substr(17))) // actual command starts at str[17]
{
if (!hadAck)
SendAck();
if (HasSentErrorMessage())
SendFailed();
else
SendOK();
}
else
{
SendSysMessage(LANG_CMD_INVALID);
SendFailed();
}
return true;
default:
return false;
}
}

void AddonChannelCommandHandler::Send(std::string const& msg)
{
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_WHISPER, LANG_ADDON, GetSession()->GetPlayer(), GetSession()->GetPlayer(), msg);
GetSession()->SendPacket(&data);
}

void AddonChannelCommandHandler::SendAck() // a Command acknowledged, no body
{
ASSERT(echo.size());
std::string ack = "AzerothCore\ta";
ack.resize(18);
memcpy(&ack[13], echo.data(), 4);
ack[17] = '\0';
Send(ack);
hadAck = true;
}

void AddonChannelCommandHandler::SendOK() // o Command OK, no body
{
ASSERT(echo.size());
std::string ok = "AzerothCore\to";
ok.resize(18);
memcpy(&ok[13], echo.data(), 4);
ok[17] = '\0';
Send(ok);
}

void AddonChannelCommandHandler::SendFailed() // f Command failed, no body
{
ASSERT(echo.size());
std::string fail = "AzerothCore\tf";
fail.resize(18);
memcpy(&fail[13], echo.data(), 4);
fail[17] = '\0';
Send(fail);
}

// m Command message, message in body
void AddonChannelCommandHandler::SendSysMessage(std::string_view str, bool escapeCharacters)
{
ASSERT(echo.size());
if (!hadAck)
SendAck();

std::string msg = "AzerothCore\tm";
msg.append(echo.data(), 4);
std::string body(str);
if (escapeCharacters)
boost::replace_all(body, "|", "||");
size_t pos, lastpos;
for (lastpos = 0, pos = body.find('\n', lastpos); pos != std::string::npos; lastpos = pos + 1, pos = body.find('\n', lastpos))
{
std::string line(msg);
line.append(body, lastpos, pos - lastpos);
Send(line);
}
msg.append(body, lastpos, pos - lastpos);
Send(msg);
}
20 changes: 20 additions & 0 deletions src/server/game/Chat/Chat.h
Original file line number Diff line number Diff line change
Expand Up @@ -168,4 +168,24 @@ class AC_GAME_API CliHandler : public ChatHandler
Print* m_print;
};

class AC_GAME_API AddonChannelCommandHandler : public ChatHandler
{
public:
using ChatHandler::ChatHandler;
bool ParseCommands(std::string_view str) override;
void SendSysMessage(std::string_view str, bool escapeCharacters) override;
using ChatHandler::SendSysMessage;
bool IsHumanReadable() const override { return humanReadable; }

private:
void Send(std::string const& msg);
void SendAck();
void SendOK();
void SendFailed();

std::string echo;
bool hadAck = false;
bool humanReadable = false;
};

#endif
22 changes: 15 additions & 7 deletions src/server/game/Handlers/ChatHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -283,14 +283,22 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (msg.empty())
return;

if (ChatHandler(this).ParseCommands(msg.c_str()))
return;

if (!_player->CanSpeak())
if (lang == LANG_ADDON)
{
std::string timeStr = secsToTimeString(m_muteTime - GameTime::GetGameTime().count());
SendNotification(GetAcoreString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
if (AddonChannelCommandHandler(this).ParseCommands(msg.c_str()))
return;
}
else
{
if (ChatHandler(this).ParseCommands(msg.c_str()))
return;

if (!_player->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - GameTime::GetGameTime().count());
SendNotification(GetAcoreString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
}
}

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