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OpenGLWnd.cpp
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OpenGLWnd.cpp
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#include "stdafx.h"
#include "SparkEdit.h"
#include "OpenGLWnd.h"
#include "Render.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
IMPLEMENT_DYNCREATE(COpenGLWnd, CView)
extern CRender gRender;
/*-------------------------------------------------------------------
* Name: COpenGLWnd()
* Description:
*
*-----------------------------------------------------------------*/
COpenGLWnd::COpenGLWnd()
{
m_RenderScene = 0;
}
/*-------------------------------------------------------------------
* Name: ~COpenGLWnd()
* Description:
*
*-----------------------------------------------------------------*/
COpenGLWnd::~COpenGLWnd()
{
}
/*-------------------------------------------------------------------
* Name: SetupPixelFormat()
* Description:
*
*-----------------------------------------------------------------*/
BOOL COpenGLWnd::SetupPixelFormat()
{
static PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accumulation bits ignored
16, // 16-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int m_nPixelFormat = ::ChoosePixelFormat( m_pDC->GetSafeHdc(), &pfd );
if ( m_nPixelFormat == 0 )
return FALSE;
return ::SetPixelFormat( m_pDC->GetSafeHdc(), m_nPixelFormat, &pfd );
}
/*-------------------------------------------------------------------
* Name: InitOpenGL()
* Description:
*
*-----------------------------------------------------------------*/
BOOL COpenGLWnd::InitOpenGL()
{
//Get a DC for the Client Area
m_pDC = new CClientDC(this);
//Failure to Get DC
if( m_pDC == NULL )
return FALSE;
if( !SetupPixelFormat() )
return FALSE;
//Create Rendering Context
m_hRC = ::wglCreateContext( m_pDC->GetSafeHdc() );
//Failure to Create Rendering Context
if( m_hRC == 0 )
return FALSE;
//Make the RC Current
if( ::wglMakeCurrent( m_pDC->GetSafeHdc(), m_hRC ) == FALSE )
return FALSE;
// Usual OpenGL stuff
glClearColor( 0.4f, 0.4f, 0.4f, 0.0f );
// glClearColor( 1.0f, 1.0f, 1.0f, 0.0f );
glClearDepth(1.0f);
glEnable( GL_DEPTH_TEST );
glLineWidth( 2.0f );
glPointSize( 1.0f );
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
return TRUE;
}
/*-------------------------------------------------------------------
* Name: RenderScene()
* Description:
*
*-----------------------------------------------------------------*/
void COpenGLWnd::RenderScene()
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT |GL_ACCUM_BUFFER_BIT);
if(gRender.RenderModel() == FALSE)
{
gRender.RenderVisibleBsp(FALSE);
}
}
BEGIN_MESSAGE_MAP(COpenGLWnd, CView)
//{{AFX_MSG_MAP(COpenGLWnd)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_ERASEBKGND()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/*-------------------------------------------------------------------
* Name: OnDraw()
* Description:
* Override the default draw behavior to implement OpenGL drawing.
*-----------------------------------------------------------------*/
void COpenGLWnd::OnDraw(CDC* pDC)
{
SetContext();
RenderScene();
SwapGLBuffers();
}
#ifdef _DEBUG
/*-------------------------------------------------------------------
* Name: AssertValid()
* Description:
* Debug function.
*-----------------------------------------------------------------*/
void COpenGLWnd::AssertValid() const
{
CView::AssertValid();
}
/*-------------------------------------------------------------------
* Name: Dump()
* Description:
* Debug function.
*-----------------------------------------------------------------*/
void COpenGLWnd::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
#endif //_DEBUG
/*-------------------------------------------------------------------
* Name: OnCreate()
* Description:
*
*-----------------------------------------------------------------*/
int COpenGLWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
if ( !InitOpenGL() )
{
MessageBox( "Error setting up OpenGL!", "Init Error!",
MB_OK | MB_ICONERROR );
return -1;
}
return 0;
}
/*-------------------------------------------------------------------
* Name: OnDestroy()
* Description:
*
*-----------------------------------------------------------------*/
void COpenGLWnd::OnDestroy()
{
CView::OnDestroy();
wglMakeCurrent(0,0);
wglDeleteContext(m_hRC);
if( m_pDC )
{
delete m_pDC;
}
m_pDC = NULL;
}
/*-------------------------------------------------------------------
* Name: OnEraseBkgnd()
* Description:
* Override this to prevent flickering.
*-----------------------------------------------------------------*/
BOOL COpenGLWnd::OnEraseBkgnd(CDC* pDC)
{
return TRUE;
}
/*-------------------------------------------------------------------
* Name: PreCreateWindow()
* Description:
*
*-----------------------------------------------------------------*/
BOOL COpenGLWnd::PreCreateWindow(CREATESTRUCT& cs)
{
cs.lpszClass = ::AfxRegisterWndClass(CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC,
::LoadCursor(NULL, IDC_ARROW), NULL, NULL);
cs.style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
return CView::PreCreateWindow(cs);
}