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ToolMultiplayer.h
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ToolMultiplayer.h
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#if !defined(AFX_TOOLMULTIPLAYER_H__3BFFE88B_E8F9_48E2_BAA3_5AD8921F6860__INCLUDED_)
#define AFX_TOOLMULTIPLAYER_H__3BFFE88B_E8F9_48E2_BAA3_5AD8921F6860__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ToolMultiplayer.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CToolMultiplayer dialog
class CToolMultiplayer : public CPropertyPage
{
DECLARE_DYNCREATE(CToolMultiplayer)
// Construction
public:
CToolMultiplayer();
~CToolMultiplayer();
// Dialog Data
//{{AFX_DATA(CToolMultiplayer)
enum { IDD = IDD_TOOL_TEMPLATE };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CToolMultiplayer)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CToolMultiplayer)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TOOLMULTIPLAYER_H__3BFFE88B_E8F9_48E2_BAA3_5AD8921F6860__INCLUDED_)