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Decrease Default Settings #51

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@BinToss BinToss commented Nov 1, 2020

-- SPV3 POST-PROCESSING --
The following were changed to OFF by default:
^ Bloom
^ Lens Dirt
^ Dynamic Lens Flares (exclusive to SPV3.2)
^ Volumetric Lighting
^ FXAA (anti-aliasing)
^ Film Grain
^ Motion Blur
^ MXAO (MartMcFly's Ambient Obscurance)
^ DOF (Depth of Field)
^ SSR (Screen-Space Reflections)
^ Debanding

-- CHIMERA 2017 --

  • Interpolation decremented from 9 to 8. I thought I changed that already...
  • Anisotropic Filtering initialized to false. Technically, this is Halo's built-in setting, but Chimera can enforce it whereas Halo matches the setting to capable GPUs listed in its config.txt file...and doesn't auto-enable it when it can.
  • BlockLOD bool initialized to false. Enabled == very expensive performance hit with small benefit to model quality at distances. I thought I fixed this already.

SubhadeepJasu and others added 6 commits October 31, 2020 19:36
* An If statement was added to Configuration.Shaders because it's the earliest point at which the HXE Configuration Mode can be changed to SPV3.3
Add SPV3.3 configuration mode to the drop-down list in HXE's GUI
-- SPV3 POST-PROCESSING --
The following were changed to OFF by default:
^ Bloom
^ Lens Dirt
^ Dynamic Lens Flares (exclusive to SPV3.2)
^ Volumetric Lighting
^ FXAA (anti-aliasing)
^ Film Grain
^ Motion Blur
^ MXAO (MartMcFly's Ambient Obscurance)
^ DOF (Depth of Field)
^ SSR (Screen-Space Reflections)
^ Debanding

-- CHIMERA 2017 --
* Interpolation decremented from 9 to 8. I thought I changed that already...
* Anisotropic Filtering initialized to false. Technically, this is Halo's built-in setting, but Chimera can enforce it whereas Halo matches the setting to capable GPUs listed in its config.txt file...and doesn't auto-enable it when it can.
* BlockLOD bool initialized to false. Enabled == very expensive performance hit with small benefit to model quality at distances. I thought I fixed this already.
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BinToss commented Nov 1, 2020

closes #50 and #47

@BinToss BinToss deleted the SPV33_VisualPresets branch November 1, 2020 22:25
MirisWisdom added a commit that referenced this pull request Nov 5, 2020
Resolves #50 and #47 on GitHub, resolves #51 PR on GitHub.
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2 participants