A single-player 2D platformer game developed in a team of 6.
Development period | December 2023 - June 2024 |
Team information | 2 programmers, 1 designer, 3 artists |
- 1 Player, 4 monsters, 2 boss monsters
- Player skill system: 4 basic attacks (melee/ranged/dash/bomb) + bindable active and passive skills
- Collectable items(coin, food, soul, etc)
- Random map generation
- Settings: Localisation(ENG/KOR), Adjustable audio volume by group, Screen resolution and fullscreen
- Basic save and load system
- UI (health bar, item description, status, skill identicator, etc)
- Cinematic scenes (1 opening, 1 ending)