Feature Request: Non-pausing textboxes #3600
Replies: 3 comments
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We have something like this in place for Skulltula tokens already (Enhancements->Time Savers->No Skulltula Freeze I believe) and we already have other Enhancements to turn off forced Navi dialog completely, and I think that actually also removes a few other areas of forced dialog. Are there any other forced dialog interactions that you are aware of that aren't covered by those? |
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removing navi text boxes and not making them pause them isn't the same thing though. |
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I don't think you would really like to see Navi remind you every 3 minutes where you need to go Forced Navi dialog list that I remember:
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There are textboxes in the game that don't pause gameplay (cuccoo egg hatching / heated areas are examples that come to mind); would it be possible to force certain textboxes (ie. the particularly annoying navi ones) to use those rather than stopping the game in its tracks? either in the main build or through mods?
I feel like it would be a good middle-ground between being faithful to the original game and keeping the content of the tutorials for first-time players (regardless of their usefulness), and removing the annoyance of the original implementation
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