Flynn Alfa 5.0.0
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Changelog
https://www.shipofharkinian.com/changelog#flynn-alfa-5-0-0
What's Changed
- Rando: Add randomized ice trap messages by @aMannus in #1559
- Initial support for PNG textures by @garrettjoecox in #1634
- zhora -> dev by @briaguya-ai in #1663
- Update randomizer save format by @garrettjoecox in #1635
- Heart line length alteration and magic bar tracking by @andrewwvc in #965
- Add silver/golden gauntlets to Cosmetics Editor by @aMannus in #1683
- Randomized Ice trap models by @leggettc18 in #1648
- zhora -> dev by @briaguya-ai in #1690
- Better debug warp screen by @garrettjoecox in #1479
- Specify that the current "Quick Start" instructions only work on Windows by @InfoManiac742 in #1208
- zhora -> dev by @briaguya-ai in #1710
- Rando: Randomize Starting Age by @stratomaster64 in #1685
- Added support for extra buttons to be used as walk speed modifiers by @jbodner09 in #449
- [#80] Fix for goron spin on wake up animation by @garrettjoecox in #1714
- Fix Ruto softlock with fast text (fixes #96) by @Rozelette in #1732
- Implement G_CCMUX_NOISE (fixes #73, #72) by @Rozelette in #1731
- [#1671] Re-create textures from scratch & fix windows ZAPD issue by @garrettjoecox in #1702
- Support for patching DLists outside of OTR by @garrettjoecox in #1696
- zhora -> dev by @briaguya-ai in #1758
- Tweak: Default HUD to N64 colors by @PurpleHato in #1767
- zhora -> dev by @briaguya-ai in #1769
- Dual OTR MQ and Vanilla Support by @leggettc18 in #1694
- Add mirror shield cosmetic option by @garrettjoecox in #1705
- Re-enables OTR patches from mods folder by @leggettc18 in #1785
- Fixes cosmetics crash by @RaelCappra in #1798
- Fix better debug warp menu grottos by @Archez in #1799
- OTRGui: extractor run command fix by @Alto1772 in #1793
- zhora -> dev by @briaguya-ai in #1807
- Use macros for max key count by @garrettjoecox in #1818
- Fixes a few bugs I introduced for MQ file select screen. by @leggettc18 in #1808
- Chest size and texture matches contents by @garrettjoecox in #1778
- Implement LACS settings for ganons boss key by @garrettjoecox in #1802
- Rando: Starting Age fixes by @stratomaster64 in #1755
- Add toggle option for walk speed modifiers by @jbodner09 in #1783
- Adds option to lock a cosmetic from being randomized by @RaelCappra in #1812
- Add cheat for removing age restrictions on items by @Cardboy777 in #1644
- Fix killer door textures by @vaguerant in #1177
- Adds camera sensitivity option back by @GreatArgorath in #1817
- Add: Clear Flags option by @stratomaster64 in #1251
- Add missed key count spot by @garrettjoecox in #1820
- Add command for giving item as if it was given from an actor by @garrettjoecox in #1145
- Enable MQ Dungeons in Randomizer by @garrettjoecox in #1828
- Add quotes around the romfile to capture spaces and other characters. by @Esras in #1831
- Fixes a crash on Switch and cleans up some rando ui interactions. by @leggettc18 in #1832
- Fix issue with freestanding key checks in MQ by @garrettjoecox in #1834
- Fix issue for gerudo fortress keys lookup by @garrettjoecox in #1835
- zhora -> dev by @briaguya-ai in #1836
- Restore save confirmation screen when saving and in game over (N64) by @xoascf in #1750
- Ensures MQ and Vanilla title Logos are saved with different names. by @leggettc18 in #1788
- Fixes saving
isMasterQuest
and fixes default values for rando sliders. by @leggettc18 in #1833 - Time Savers: Ask to Equip New Items by @vaguerant in #1133
- Ship::BinaryReader::ReadString: Fix endian issue by @GaryOderNichts in #1839
- Fix LACS ganon's key hint text coloring and new lines by @Archez in #1845
- Cleanup some of our uses of custom messages by @garrettjoecox in #1847
- Fix freestanding POH in MQ Ice cavern by @garrettjoecox in #1855
- Fixes bug in loading of MQ Dungeons. by @leggettc18 in #1859
- Makes merchant prices array size not depend on Rando Setting Values by @leggettc18 in #1860
- Fix SDL-net issue by @dcvz in #1870
- Redone fast file select by @garrettjoecox in #1854
- Fix SDL-net issue (backport #1870) by @mergify in #1871
- Swap gNoRestrictAge to gTimelessEquipment by @vaguerant in #1856
- Fix Piece of Heart sound by @xoascf in #1862
- Fixes crash with toggling walk speed. by @leggettc18 in #1877
- Fix Piece of Heart sound (backport #1862) by @mergify in #1876
- Add cheat: hookshot everything by @garrettjoecox in #1874
- fix: show/hide cursors properly by @briaguya-ai in #1829
- zhora -> dev by @briaguya-ai in #1886
- Fix rando save creation crash due to corrupted hint text by @Archez in #1846
- Show player state flags on the "Player" tab of Save Editor by @Sarge-117 in #1851
- Implement keyrings by @garrettjoecox in #1869
- Adds in-game menu for selecting a dungeon quest/randomizer by @leggettc18 in #1863
- Implement hint for dungeon type on Map get item messages by @garrettjoecox in #1852
- Sfx Editor - 3rd Pass by @garrettjoecox in #1873
- Track keys, heart pieces, and heart containers collected by @garrettjoecox in #1849
- Fixes bug with generating seed on the choose-quest screen. by @leggettc18 in #1892
- Fixes bug preventing name entry with single OTR. by @leggettc18 in #1894
- Add glitch line-up tick option by @garrettjoecox in #1875
- Fixes choose-quest with missing MQ crash. by @leggettc18 in #1903
- Change lineup tick default to off by @garrettjoecox in #1899
- Tweaks to chest matches contents setting by @garrettjoecox in #1902
- handle keyrings on sohStats by @garrettjoecox in #1911
- Skip cutscenes for DOT and Rainbow bridge in rando by @garrettjoecox in #1908
- Add missing randomizer inf flags to save editor by @garrettjoecox in #1909
- Fix copy/paste for ganons castle keyring by @garrettjoecox in #1916
- Always show GTG & Ganons castle MQ status on tracker by @garrettjoecox in #1913
- Pull gamestabled/OoT3D_Randomizer #540 fixes by @garrettjoecox in #1917
- Add enhancement for making nuts explode bombs, similar to bombchus by @garrettjoecox in #1906
- fix: add
ShouldAdvanceSilent
tofunctions.h
by @briaguya-ai in #1920 - TWEAK: Some forgotten colors + google translation rewrite (Rando) by @PurpleHato in #1919
- Add option to disable jump velocity boost with bunny hood by @garrettjoecox in #1918
- Use PlayState instead of GlobalContext by @garrettjoecox in #1927
- Expanded Save Editor for Fishing Minigame by @blackgamma7 in #1900
- Refactor CrowdControl Setup by @dcvz in #1890
- Remove colons from shopsanity messages (#1881) by @briaguya-ai in #1887
- disable ImGUI cursor visibility control by @Alto1772 in #1905
- Added Chests of Agony by @da-code-a in #1885
- Restore QPA glitched damage by @RaelCappra in #1789
- Add bow/arrow equipping enhancements by @lilDavid in #1022
- [#1931] Fix issue with ZF Gossip stones by @garrettjoecox in #1933
- Galaxy by @dcvz in #1688
- TWEAK: Fix corrupted characters on French gossip hint by @PurpleHato in #1935
- Rando: Shuffle Merchants by @stratomaster64 in #1720
- Remove Jenkins by @dcvz in #1956
- submodule lus by @briaguya-ai in #1943
- audio and rendering api options grey out by @Alto1772 in #1958
- Entrance Rando by @Archez in #1760
- Add workflow to add artifacts to PR description by @garrettjoecox in #1961
- Fixes most known bugs associated with FreeCam by @RaelCappra in #1960
- Cheat: Switch Age and Reload Link by @briaguya-ai in #1963
- Prevent autosave when first loading a file by @jbodner09 in #1792
- update lus by @briaguya-ai in #1965
- Add toggle for multi viewport setting by @Archez in #1896
- Implement option to start with a specific number of skulltula tokens by @garrettjoecox in #1967
- Keyrings count fix by @aMannus in #1975
- [WIP] Github CI Experiments by @dcvz in #1977
- lus stormlib optimizations by @briaguya-ai in #1980
- Fix credits timing by @jbodner09 in #1254
- Shooting gallery difficulty options menu by @tdc22 in #1354
- try to fix undefined symbol SDL_GameControllerHasRumble error by @briaguya-ai in #1981
- Display all game versions in build info by @GaryOderNichts in #1982
- [CI] Ask macOS CI to use deps after system by @dcvz in #1997
- Fixed Shooting Gallery Difficulty Menu implementation issues by @tdc22 in #1991
- update lus by @briaguya-ai in #1994
New Contributors
- @Esras made their first contribution in #1831
- @blackgamma7 made their first contribution in #1900
Full Changelog: 4.0.5...5.0.0