Releases: HarbourMasters/Shipwright
MacReady Golf 8.0.6
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-golf-8-0-6
What's Changed
- Fix Switch Puzzles Not Setting as Solved [Macready] by @inspectredc in #4027
- [Fix] Disable Lod Applies To Everything (Macready) by @inspectredc in #4034
- Fix: Actor init flow with object loading by @Archez in #3987
- Trackers MQ Cleanup by @Malkierian in #4009
- Save in-game language setting by @xoascf in #4026
- Make Equip Swap work on Pause Menu with 'Any Cursor' Enhancement by @inspectredc in #4052
- [Bugfix] Gerudo Fortress Keyring not respecting Overworld or Any Dungeon by @Malkierian in #4055
- fix wii u ci by @briaguya-ai in #4056
- Fix and Clean Up Swap Age Logic by @inspectredc in #4061
- Fix: add workaround for boost versions >=1.84.0 by @Archez in #4098
- Fix syotes scene path to use shared by @Archez in #4136
- Fix some memory leaks with WrappedText and LoadArrayByNameAsVec3s by @Archez in #4144
- Use correct default text speed value by @inspectredc in #4194
- Fixes crashes on asan related to audio. by @Kenix3 in #4049
- Port Graphics Menu lag fix from 2ship. by @Malkierian in #4238
- LUS bump and implement alt assets performance changes. by @Malkierian in #4240
- Fix disable lod breaking certain effects by @Archez in #4245
- Custom Skeleton Fixes for various bosses and enemies by @NEstelami in #3436
- Use manifest for windows DPI awareness (#3270) by @Spodi in #4256
- Tweak: Implement better extended culling options by @Archez in #4285
- Bump MacReady Golf by @Archez in #4279
Full Changelog: 8.0.5...8.0.6
MacReady Foxtrot 8.0.5
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-foxtrot-8-0-5
What's Changed
- [Rando] Fix Check Tracker Area Totals by @Malkierian in #3758
- Update Boost download URL by @xoascf in #3776
- Restore previous Boost download URL by @xoascf in #3809
- Make noclip only effect player by @garrettjoecox in #3788
- Fix Starting Triforce Piece Count by @Malkierian in #3797
- Fix Fire Temple Boss Door Logic by @inspectredc in #3774
- Use temporary mirror for Boost download URL by @xoascf in #3822
- Fix: Tektite texture not loading for death animation by @Archez in #3808
- Log Version At Startup by @Malkierian in #3786
- Restore Original Scene Command Object List Behaviour (MacReady) by @inspectredc in #3827
- Tweak: Improve pause menu dungeon map performance by @Archez in #3773
- Fix (Some of) Actor uncullZone Range Issues (MacReady) by @inspectredc in #3828
- Fix: Move Ruto earring fix to graphic patch and fix Ganon fight rubble DL reference by @Archez in #3810
- Apply some "Bombcus in Logic" checks globally and fix Logic bugs when "Bombchus in Logic" is off by @Pepper0ni in #3720
- [Fix] Reward Count Slider Defaults not registering by @Malkierian in #3875
- Fix: Timestamp truncation by @Archez in #3874
- Rename Freecam to Free Look by @Malkierian in #3771
- No Magic Numbers for Preset Location Exclusions by @Malkierian in #3801
- Increase Door Cull range by @inspectredc in #3888
- Account for removed object dependency in Deku Scrub Leader by @Rozelette in #3878
- Add safety measure to Scene_CommandObjectList to prevent crash by @inspectredc in #3904
- [Fix] CVarClear when Enabled Tricks and Excluded Locations are empty by @Malkierian in #3916
- ci: pin switch docker image to known working version by @briaguya-ai in #3917
- [Fix] GS Token giveItemId bleed between rando and vanilla saves by @Malkierian in #3925
- Allow IsSaveLoaded to consider debug saves by @Archez in #3929
- Logic bug: child cannot climb forest temple to the straight hallway by @Pepper0ni in #3934
- [Tweak] Move Personal Notes to Save File by @Malkierian in #3909
- Fix: object unload using wrong index by @Archez in #3949
- Fix endianess issue with camera setting data by @Archez in #3950
- [Tweak] Add MessageBoxes to
no_ui
handling by @Malkierian in #3977 - Remove zapd extraction from mac launch script by @Archez in #3981
- [UX Improvement] Catch save loading errors and notify user by @Malkierian in #3979
- Tweak: Prevent remember save location in dungeons/boss rooms by @Archez in #3983
- Fix CVar evaluation for scummed checks being hidden by @Malkierian in #3985
- Addendum to save corruption UX update by @Malkierian in #3984
- Bump version to MacReady Foxtrot 8.0.5 by @garrettjoecox in #3982
Full Changelog: 8.0.4...8.0.5
MacReady Echo 8.0.4
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-echo-8-0-4
What's Changed
- Tweak skeleton limbs to use OTR path strings for loading DList and improve Alt toggling by @Archez in #3479
- Fix: Jabu MQ minimap mark points by @Archez in #3494
- [Tracker Enhancement] Always Show GS Locations by @Malkierian in #3505
- [Tweak] Change adult shooting gallery reward and add bow reminder message by @Archez in #3506
- Fix: Prevent controller LED crash when set to health by @Archez in #3507
- Fix: Retain Gameplay Stats window size by @Archez in #3508
- Fix: More swordless fixes when time traveling by @Archez in #3510
- Fix: Condition causing enemies to always be small in enemy size rando by @Archez in #3512
- Fix JSON parsing every frame on file select by @garrettjoecox in #3513
- [Tweak] Improve KD lava effect performance and stability by @Archez in #3501
- bump lus to latest 1.x by @briaguya-ai in #3528
- Re-implement Pause menu Dungeon map texture effects by @Archez in #3496
- Initialize GameInteractor before SaveManager so it can correctly set up a hook by @garrettjoecox in #3535
- Fix Logical Error With Darunias Door Entrance by @inspectredc in #3529
- Add player state dead check to Player_UseTunicBoots by @inspectredc in #3530
- Remove use of static variable in en_box by @garrettjoecox in #3536
- Bump version to MacReady Echo 8.0.4 by @garrettjoecox in #3537
Full Changelog: 8.0.3...8.0.4
Holiday 2023
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Please treat this as a standalone installation and create a new folder for playing.
This build was intended to be played with the new "Ornament Hunt" Randomizer option, as well as with the mods in HM64_Holiday_2023_AssetPack.zip
, please extract it into your mods folder.
Important
The build and the custom assets are provided as is, and as such are not officially supported. If you experience an issue with them, please confirm that those issues exist in the latest release before opening any issues.
Happy Holidays!
MacReady Delta 8.0.3
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-delta-8-0-3
What's Changed
- Re-implement King Dodongo's Lava texture effects by @Archez in #3434
- Fix audio cutoff issues by @garrettjoecox in #3428
- Fix: Skybox crash for Mask Shop by @Archez in #3427
- Fix #3417 Symlinks to Directories in Mods Dir Aren't Traversed by @rehashedsalt in #3418
- Fix kokiri sword unequipping when using switch age cheat/enhancements by @inspectredc in #3415
- Disable Fix Vine Fall when Climb Everything is enabled by @Malkierian in #3439
- Changed all checks for
!gPlayState
to `!GameInteractor::IsSaveLoade… by @Malkierian in #3441 - Fix: Missing TextIDs for MQ PAL and change lava size by @Archez in #3449
- Random Enemy Sizes small fixes by @aMannus in #3452
- Separate Arrows Equip Dupe Fix by @inspectredc in #3450
- sort patch otrs by @briaguya-ai in #3430
- bump LUS to 1.4.0 by @briaguya-ai in #3461
- Fix: Bugs not working for soil patches with bugs don't despawn cheat by @Archez in #3457
- Flag tracker by @Malkierian in #3447
- Race Integrity QoL by @garrettjoecox in #3445
- Change declaration of Morpha tentacle verts to combine them all and avoid overlaps that result in dropped verts by @Rozelette in #3464
- Tweak: Reduce save operations when setting entrance discovered by @Archez in #3459
- [Vanilla Fix] Slow Down Darunia's Dance by @Malkierian in #3438
- delta bump by @briaguya-ai in #3465
New Contributors
- @rehashedsalt made their first contribution in #3418
Full Changelog: 8.0.2...8.0.3
MacReady Charlie 8.0.2
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-charlie-8-0-2
What's Changed
- Use Correct Player Boot Enums in CC by @inspectredc in #3403
- Fix for keyboard input lag issue introduced in 8.0.2 (bump lus) by @briaguya-ai in #3405
- Version bump to MacReady Charlie by @briaguya-ai in #3406
Full Changelog: 8.0.1...8.0.2
MacReady Bravo 8.0.1
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-bravo-8-0-1
What's Changed
- Fix Excluded Sequences not loading by @Malkierian in #3370
- Fix: MS Shuffle edge case by @stratomaster64 in #3364
- [Fix] Crash from Tracker on Transferred Saves by @Malkierian in #3368
- Rename all instances of Desert Wasteland to Haunted Wasteland. by @Malkierian in #3372
- bump lus by @briaguya-ai in #3394
- [Feature Fix] Tunics stolen by like likes now removed from the item buttons by @Malkierian in #3375
- [Feature] Remove
performDelayedSave
functionality from Autosave by @Malkierian in #3387 - Stop hardcoding skeleton type to flex by @garrettjoecox in #3397
- Fix: Prevent patching custom models by @Archez in #3367
- [OTRExporter] Use substr method to determine file extension by @Alto1772 in #3390
- SaveManager cleanup by @Malkierian in #3386
- Fix magic being zeroed out when using fast file select by @jbodner09 in #3389
- [Feature/fix] Save to temp file first by @Malkierian in #3376
- Add gFixEyesOpenWhileSleeping by @garrettjoecox in #3365
- Version bump to MacReady Bravo (8.0.1) by @garrettjoecox in #3398
Full Changelog: 8.0.0...8.0.1
MacReady Alfa 8.0.0
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-alfa-8-0-0
What's Changed
- Flags stuff by @garrettjoecox in #3014
- Add an error for implicit functions by @louist103 in #3017
- update hash docs by @briaguya-ai in #3039
- Enhancement: Enemy Health Bar by @Archez in #3035
- Update LUS submodule to 1.2.0 by @leggettc18 in #3087
- Fix: Enemy healthbar crashing on Linux by @Archez in #3092
- Add first draft of MODDING.md by @garrettjoecox in #2954
- Always use dungeon specific items by @garrettjoecox in #3041
- Merge Sulu Bravo -> develop by @Archez in #3121
- Opt-in for an easy-way CMake target to create soh.otr file by @Alto1772 in #3057
- Add "More info in file select" enhancement by @Pepe20129 in #3053
- Add glitch practice cheats by @Pepe20129 in #2570
- Equip dupe fix by @inspectredc in #2655
- Change GTG to Gerudo Training Grounds in key ring settings by @LuigiXHero in #3059
- Tweak: Refactor 3D drops handling by @Archez in #3071
- Add voice tab to Audio Editor by @LuigiXHero in #3080
- Actor Nametag System by @Archez in #3083
- No UI command - Remove debug elements and visual SoA by @aMannus in #3086
- Add toggle option for save states by @Malkierian in #3095
- Use a different color when aiming at hookshotable collision by @louist103 in #3105
- [Tweak] Add visualization for pause menu item cycling by @Archez in #3118
- Selection for Vanilla/MQ dungeons by @LuigiXHero in #3058
- Fix hookshot dot by @louist103 in #3137
- Fix the preview in voice tab by @LuigiXHero in #3142
- Add Shield Aim Invert X & Y Axis Options by @PhysicBerry in #3055
- Fix more warnings. by @louist103 in #3101
- Fix: Check for debug mode when watching cutscene debug inputs by @Archez in #3133
- Fix bombs not showing up by @aMannus in #3145
- [Rando Fix] Fix entering zoras domain tricks by @inspectredc in #3147
- Fix ice trap message by @aMannus in #3158
- Fix: Audio crash when trying to detect BGM_DISABLED by @Archez in #3150
- V1 - Chestapalooza by @Caladius in #2922
- Add scene table by @Pepe20129 in #3131
- [Chore] Regenerate asset headers with include guards by @Archez in #3132
- Better Personal Notes Autosave by @Malkierian in #3155
- Add extraction support for ByteSwapped and LittleEndian formats by @Archez in #3042
- [Tweak] Support for PAL1.1 Change Language option by @Archez in #3124
- Fix: Align remaining unaligned assets for mac by @Archez in #3138
- Fix: hookshot reticle texture for hd and alt assets by @Archez in #3149
- Sync asset names with decomp documentation by @Archez in #3153
- Add XML definitions for all textures that are auto-generated by ZAPD by @Archez in #3161
- [Tweak] Update Rando save warning message for new file info screen by @Archez in #3163
- Add OnActorKill & OnEnemyDefeat hooks by @Pepe20129 in #3112
- Rando cleanup by @Pepe20129 in #3157
- Bush Item Drops: Vanilla Bug by @inspectredc in #3148
- Audio Editor Lock Button and Cleanup by @Malkierian in #3140
- Bunny hood Equip Swap Fix in Scene Transition by @inspectredc in #3152
- Add No Logic Race ruleset to Presets by @Caladius in #3159
- [Tweak] Better GS Ice Trap Collection Handling by @Malkierian in #3077
- Test Tracker Rework Breakout by @Malkierian in #3180
- Initial pass on some logging that would be helpful for debugging crashes/problems by @garrettjoecox in #1457
- Mod options: Rotation options for bombs and grottos by @aMannus in #3146
- Add gDebugSaveFileMode by @Pepe20129 in #3170
- [Difficulty Enhancement] Tree Stick Drops by @Patrick12115 in #3171
- Update CrowdControl .cs file by @aMannus in #3183
- CrowdControl: Disable knockback while in crawlspaces by @aMannus in #3187
- Store seed string in the save, and use it for mirror mode & enemy rando by @garrettjoecox in #3175
- Fix warp song hints, but for develop. by @Malkierian in #3197
- Bump LUS 1.2.2 by @Archez in #3189
- Some documentation changes for zplayer by @garrettjoecox in #3172
- Update to RCObjects by @Malkierian in #3193
- Reformatting randomizer.cpp by @Malkierian in #3194
- Use randomizerInf for fishing and big poes by @garrettjoecox in #3088
- Rando: More Misc. Hints by @stratomaster64 in #2930
- docs: remove outdated docs from BUILDING.md by @briaguya-ai in #3213
- GC PAL MQ Retail support by @Archez in #3167
- [ci] silently continue ...
Sulu Bravo 7.1.1
Download
Changelog
https://www.shipofharkinian.com/changelog#sulu-bravo-7-1-1
What's Changed
- fix: restore internal resolution and msaa slider functionality by @briaguya-ai in #3026
- Fix: Invert culling for collision viewer in Mirrored mode by @Archez in #3021
- handle random mq dungeon count better by @briaguya-ai in #3036
- Add exact item and check to the spoiler log for WotH hints by @Pepper0ni in #3043
- Fix: Various PAL1.1 asset offsets and Main Menu options screen by @Archez in #3045
- Fix: Various PAL GC asset offset issues by @Archez in #3052
- Fix Market Sneak enhancement with masks on by @aMannus in #3047
- Fix: Add missing hashes to launch scripts by @Archez in #3070
- [Fix] Merchant Check Fixes by @Malkierian in #3067
- Fix: Granny empty bottle check by @Archez in #3068
- Fix: Carpet Merchant rando GiveItem distance check by @Archez in #3102
- [Bugfix] Add check for animation count to prevent continuing final saw textbox while putaway is happening by @Malkierian in #3103
- Fix: Prevent Disable Idle Cam from getting stuck on level geometry by @Archez in #3094
- Fix various randomiser text issues and related improvments. by @Pepper0ni in #3066
- Rewrite the logic to check for CRC32 at runtime by @louist103 in #3072
- Fix: Dark Link's inputs in Mirror mode by @Archez in #3109
- Fix: Anju rando item gives failing when performing an action by @Archez in #3107
- Fix: Various Rando generation crashes by @Archez in #3108
- [Tweak] Add Autoscroll to Audio Editor Dropdowns by @Malkierian in #3115
- [Accessibility] Tweak Pause menu TTS functions by @Archez in #3098
- Tweak: Better Easy Pause Buffer input tracking by @Archez in #3054
- Update libultraship (OpenGL window position fix) by @Spodi in #3113
- #3040 give em to the distro packagers + LUS submodule bump by @leggettc18 in #3119
- version bump to Sulu Bravo by @leggettc18 in #3120
New Contributors
- @Pepper0ni made their first contribution in #3043
- @Spodi made their first contribution in #3113
Full Changelog: 7.1.0...7.1.1
Sulu Alfa 7.1.0
Download
Changelog
https://www.shipofharkinian.com/changelog#sulu-alfa-7-1-0
What's Changed
- Spock -> Develop by @leggettc18 in #2826
- Spock -> Develop by @leggettc18 in #2829
- Spock -> develop by @garrettjoecox in #2845
- Spock Bravo -> Develop by @leggettc18 in #2877
- Custom message improvements by @leggettc18 in #2892
- Cleanup gameplay stats code/UI and support RTA timing by @garrettjoecox in #2862
- Spock -> develop by @garrettjoecox in #2906
- Expose Thieves' Hideout selection for keyrings in randomizer settings by @Archez in #2890
- Fix: Use blue potion refill for Granny Shop item when unshuffled by @Archez in #2920
- Update README to include tools by @Bytenex in #2919
- Sectional Saves by @Malkierian in #2889
- Use gBuildVersion instead of sohStats.buildVersion for gameplay stats by @garrettjoecox in #2913
- Hyper Enemies (act and move twice as fast) by @aMannus in #2887
- Improve Controller LED Control by @Malkierian in #2864
- Update cvar clear lists and add cheatCvars clear list(not currently used) by @garrettjoecox in #2869
- ShadowTag (7.0.1) by @Caladius in #2825
- Fixes regression in random rupee names by @leggettc18 in #2927
- Enhancement: Better Debug Warp MQ toggle by @stratomaster64 in #2876
- [Rando] Adds Greg options to the Bridge and LACS reward options by @Patrick12115 in #2663
- Docs: Update Player/Actor Flags by @stratomaster64 in #2765
- Fix: Switch Age with Enchancements giving kokiri sword by @inspectredc in #2929
- [Feature] In-game gameplay stats timer by @aMannus in #2910
- Enhancement: Show Gauntlets in First Person by @MoriyaFaith in #2918
- Dynamic Actor IDs by @Rozelette in #1729
- [Feature] Boss Rush by @aMannus in #2923
- Fix order of auto equip message by @jbodner09 in #2931
- Fix: Better debug warp MQ detection and other warp menu bugs by @Archez in #2932
- fix: override gh default
VCPKG_ROOT
so auto update works by @briaguya-ai in #2941 - Fixes defaults for LACS. by @leggettc18 in #2937
- Improvement: Additional Spoiler Hint Info by @Malkierian in #2727
- Trick logic by @inspectredc in #2681
- build soh with LUS 1.0.0 by @briaguya-ai in #2881
- build for wii u by @briaguya-ai in #2946
- Re-adds Wii U nightly build link by @leggettc18 in #2951
- Fixes collision viewer by @Kenix3 in #2949
- Improve TTS for file select menus by @Archez in #2950
- N64 PAL 1.1 Support by @NEstelami in #2773
- Fix copyright position for PAL 1.1 by @xoascf in #2952
- numbers aren't magic by @briaguya-ai in #2976
- Set LUS submodule to main (currently 04ef63c) by @leggettc18 in #2984
- Fix: Minimap dungeon entrance placement by @Archez in #2958
- only green the greg bridge not everything else by @briaguya-ai in #2962
- Config versioning to fix the Fullscreen Shortcut debacle by @leggettc18 in #2966
- fullscreen with f11 not f9 by @briaguya-ai in #2955
- Boss Rush - Fix missing goron bracelet by @aMannus in #2974
- Boss Rush - Fix RTA timer by @aMannus in #2973
- Fix: crash when resetting links scale without a playstate by @Archez in #2970
- properly set imgui invert aiming y default by @briaguya-ai in #2956
- Fix: Cosmetic HUD placement reset position corrupting ship json by @Archez in #2961
- Add spock race preset by @garrettjoecox in #2977
- Rename gDirtPathFix to gZFightingMode by @garrettjoecox in #2959
- Mirrored world enhancement by @garrettjoecox in #1569
- fix target ExtractAssets for N64 PAL 1.1 by @Alto1772 in #2963
- fully remove OTRGui by @briaguya-ai in #2982
- Add Mirror World gfx patches and patch Royal Grave Sun Song etching by @Archez in #3005
- caps for locations in altar text by @briaguya-ai in #3004
- hide menu bar from menu bar by @briaguya-ai in #2988
- Tweak: Order spoiler log print out to match insertion order by @Archez in #3006
- Extra modes tweaks by @garrettjoecox in #2985
- Add option to prevent speed modifier from affecting jump velocity by @garrettjoecox in #2874
- Add option for time travel to work with OoT or Any Ocarina by @Bytenex in #2944
- Section Save Modification by @Malkierian in #2947
- More mirror mode fixes and additions by @Archez in #3009
- Tweak: Update Mac and Linux launch scripts to make mods dir by @Archez in #3013
- Fix: Warp override MQ mode for room loads by @Archez in #3019
- Version Bump to Sulu by @leggettc18 in #3020
New Contributors
- @Bytenex made their first contribution in https://github.com/HarbourMasters/Shipwrigh...