#Implement a bouncing ball simulation using simple AI techniques in Processing
In the simulation;
- At least 5 balls (circle) with arbitrary size (Radius) and colors should be in the scene.
- Collision detection should be developed against balls to walls (edge of the frame/window) and circles to circles.
- Direction and speed (acceleration) should be changed rationally on collision.
- Bouncing balls
- Bad ball
- Hasan Naser senior Computer Engineering at Siirt University ,About me : https://www.linkedin.com/in/25hasanaser/ -