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Implement a bouncing ball simulation using simple AI techniques in Processing

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#Implement a bouncing ball simulation using simple AI techniques in Processing

In the simulation;

  • At least 5 balls (circle) with arbitrary size (Radius) and colors should be in the scene.
  • Collision detection should be developed against balls to walls (edge of the frame/window) and circles to circles.
  • Direction and speed (acceleration) should be changed rationally on collision.

I was took it as homework in the first lecture of artificial intelligence .

I made two different versions ..!
  • Bouncing balls
  • Bad ball

- Hasan Naser senior Computer Engineering at Siirt University ,About me : https://www.linkedin.com/in/25hasanaser/ -

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