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make heatmapPathfinder mobile-friendly
CI #130: Pull request #321 opened by Geokureli
August 9, 2023 04:55 37m 19s Geokureli:heatmap
August 9, 2023 04:55 37m 19s
make FlxPexParser prettier and work on mobile (#320)
CI #129: Commit b70706b pushed by Geokureli
August 8, 2023 20:10 38m 50s dev
dev
August 8, 2023 20:10 38m 50s
make FlxPexParser prettier and work on mobile
CI #128: Pull request #320 opened by Geokureli
August 8, 2023 18:54 1h 1m 29s Geokureli:pex
August 8, 2023 18:54 1h 1m 29s
Shadows (#319)
CI #127: Commit e14b673 pushed by Geokureli
August 8, 2023 18:41 1h 1m 25s dev
dev
August 8, 2023 18:41 1h 1m 25s
dev
August 8, 2023 18:34 40m 12s
Shadows
CI #125: Pull request #319 synchronize by Geokureli
August 8, 2023 18:01 35m 16s Geokureli:shadows
August 8, 2023 18:01 35m 16s
Shadows
CI #124: Pull request #319 opened by Geokureli
August 8, 2023 17:21 41m 39s Geokureli:shadows
August 8, 2023 17:21 41m 39s
release 2.9.4
CI #123: Commit 8bfe8da pushed by Geokureli
August 8, 2023 03:39 1h 5m 33s 2.9.4
August 8, 2023 03:39 1h 5m 33s
release 2.9.4
CI #122: Commit 8bfe8da pushed by Geokureli
August 8, 2023 03:39 36m 45s dev
dev
August 8, 2023 03:39 36m 45s
Shadows (#318)
CI #121: Commit f9b38aa pushed by Geokureli
August 8, 2023 03:11 40m 43s dev
dev
August 8, 2023 03:11 40m 43s
Shadows
CI #120: Pull request #318 opened by Geokureli
August 8, 2023 02:40 41m 29s Geokureli:shadows
August 8, 2023 02:40 41m 29s
recreate the old effect using shaders (#317)
CI #119: Commit 39bc43e pushed by Geokureli
August 8, 2023 01:40 44m 32s dev
dev
August 8, 2023 01:40 44m 32s
recreate the old effect using shaders
CI #118: Pull request #317 synchronize by Geokureli
August 8, 2023 00:54 40m 2s Geokureli:shadows
August 8, 2023 00:54 40m 2s
recreate the old effect using shaders
CI #117: Pull request #317 opened by Geokureli
August 7, 2023 21:20 39m 1s Geokureli:shadows
August 7, 2023 21:20 39m 1s