Hello Mario Engine has been discontinued and will no longer be updated. Make sure to check out its successor Hello Mario Framework for Unity!
The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more!
The engine is open source, and is licensed under the New BSD License. This license gives you permission to make whatever you want with my engine, with no restrictions whatsoever. It also requires that you give credit for use of my engine. Please give credit to Hello Fangaming for use of the Hello Mario Engine. Thank you.
Before importing the Hello Mario Engine, make sure that you are using GameMaker: Studio v1.4.9999. Otherwise, things will not work properly. If you are using the free version of GameMaker: Studio, make sure you upgrade it to the Standard version before importing.
The Hello Mario Engine is discontinued. Support will no longer be provided for this engine. Anyone is free to fork the engine and continue it in my place.