Skip to content
Haru edited this page Oct 19, 2016 · 1 revision

Function to gain EXP

 int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp)
 pc_gainexp(sd, bl, X, Y);
  • sd = ? (Looks like only players can gain exp?)
  • bl = ?
  • X = Base XP
  • Y = Job XP
Notes:
  • pc_nextbaseexp(sd) = XP necessary for next Base Level UP
  • pc_nextjobexp(sd) = XP necessary for next Job Level UP
 pc_gainexp(sd, bl, pc_nextbaseexp(sd), Y);

This would be a FULL Base Lvlup, leaving with 0% on next level

 pc_gainexp(sd, bl, 0, pc_nextjobexp(sd));

This would be a FULL Job Lvlup, leaving with 0% on next level

Category:Source_Functions

Clone this wiki locally