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Принудительное удаление 95% контента попадающего под 6.21 КоАП #183

Принудительное удаление 95% контента попадающего под 6.21 КоАП

Принудительное удаление 95% контента попадающего под 6.21 КоАП #183

Triggered via pull request May 27, 2024 17:13
Status Failure
Total duration 9m 36s
Artifacts 13

ci_suite.yml

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141 errors, 2 warnings, and 13 notices
Compile Maps
Process completed with exit code 1.
Run Linters: massmeta/features/hardsuits/code/hardsuit.dm#L595
bad keyword argument "forced" to /mob/living/carbon/proc/update_worn_head
Run Linters: code/game/say.dm#L68
an override of /atom/movable/proc/Hear is missing keyword args
Run Linters: code/modules/mob/living/living_say.dm#L265
an override of /mob/living/proc/Hear is missing keyword args
Run Linters
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Ticked File Enforcement: tgstation.dme#L1
Missing include for code\__DEFINES\~massmeta_defines\butt_furrt.dm.
Ticked File Enforcement: tgstation.dme#L1
Missing include for code\__DEFINES\~massmeta_defines\inventory.dm.
Run Linters
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for AI Upload turret control at Bridge (114,134,2): /area/ai_monitored/turret_protected/ai_upload
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for Service Bay Turret Control at AI Satellite Antechamber (151,52,2): /area/station/ai_monitored/turret_protected/aisat/service
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,83,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,84,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (97,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,85,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (98,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,86,2).
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (pubbystation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (kilostation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (gateway_test) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Run Linters: tools/ci/od_lints.dm#L15
OD1002: Warning 'TooManyArguments' does not exist
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Pubby Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
131 KB
test_artifacts_boxstation__ Expired
131 KB
test_artifacts_deltastation__ Expired
131 KB
test_artifacts_gateway_test__ Expired
131 KB
test_artifacts_icebox__ Expired
131 KB
test_artifacts_kilostation__ Expired
131 KB
test_artifacts_metastation__ Expired
131 KB
test_artifacts_multiz_debug__ Expired
131 KB
test_artifacts_northstar__ Expired
131 KB
test_artifacts_pubbystation__ Expired
131 KB
test_artifacts_runtimestation_515_1627 Expired
131 KB
test_artifacts_runtimestation__ Expired
131 KB
test_artifacts_tramstation__ Expired
131 KB