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Чинит многого ошибок в репозитории (но пока ещё не все) #247

Чинит многого ошибок в репозитории (но пока ещё не все)

Чинит многого ошибок в репозитории (но пока ещё не все) #247

Triggered via pull request June 20, 2024 13:46
Status Failure
Total duration 9m 34s
Artifacts 15

ci_suite.yml

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158 errors, 2 warnings, and 15 notices
Compile Maps
Process completed with exit code 1.
Run Linters: massmeta/features/hardsuits/code/hardsuit.dm#L595
bad keyword argument "forced" to /mob/living/carbon/proc/update_worn_head
Run Linters: code/game/say.dm#L68
an override of /atom/movable/proc/Hear is missing keyword args
Run Linters: code/modules/mob/living/living_say.dm#L265
an override of /mob/living/proc/Hear is missing keyword args
Run Linters
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Ticked File Enforcement: tgstation.dme#L1
The include at line 395 is out of order (#include "massmeta\~meta_defines\meta_defines_all.dm", expected #include "code\__HELPERS\_auxtools_api.dm")
Run Linters
Process completed with exit code 1.
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for AI Upload turret control at Bridge (114,134,2): /area/ai_monitored/turret_protected/ai_upload
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for Service Bay Turret Control at AI Satellite Antechamber (151,52,2): /area/station/ai_monitored/turret_protected/aisat/service
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,83,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,84,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (97,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,85,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (98,82,2).
Box Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,86,2).
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Pubby Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (pubbystation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Pubby Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Kilo Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Duplicate APC created at Warehouse (170,197,2) /area/station/cargo/warehouse. Original at Warehouse (160,123,2) /area/station/cargo/warehouse.
Integration Tests (kilostation) / run_integration_tests
FAIL /datum/unit_test/log_mapping 0s
Kilo Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Kilo Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Kilo Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Kilo Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Kilo Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (kilostation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Kilo Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Bitrunner (/datum/job/bitrunner) has no default roundstart spawn landmark.
Kilo Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Coroner (/datum/job/coroner) has no default roundstart spawn landmark.
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for AI Upload turret control at Bridge (114,134,2): /area/ai_monitored/turret_protected/ai_upload
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
Bad control_area path for Service Bay Turret Control at AI Satellite Antechamber (151,50,2): /area/station/ai_monitored/turret_protected/aisat/service
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,93,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (94,93,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,94,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (97,93,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (95,93,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (93,93,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (96,95,2).
ProtoBox Station: /datum/unit_test/log_mapping: code/modules/unit_tests/mapping.dm#L19
build_pipeline(): /obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2 added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) around Aft Port Maintenance (98,93,2).
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Birdshot Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.1s
Wawastation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Wawastation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Wawastation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Wawastation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
Gateway Test: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (gateway_test) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
Gateway Test: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipepistol" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/gun/ballistic/rifle/boltaction/pipegun/prime in both 'massmeta/icons/mosin/64x_guns_left.dmi' & 'massmeta/icons/mosin/64x_guns_right.dmi'. inhand_icon_state = "regal_pipegun" - Matching sprite found in: 'icons/mob/inhands/weapons/guns_righthand.dmi' & 'icons/mob/inhands/weapons/guns_lefthand.dmi'
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L95
Invalid inhand_icon_state values should be set to null if there isn't a valid icon. /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_helm" /obj/item/clothing/head/helmet/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_state = "swat2helm" /obj/item/clothing/head/helmet/space/hardsuit/swat/captain has invalid value, using fallback icon. inhand_icon_state = "capspacehelmet" /obj/item/clothing/head/helmet/space/hardsuit/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-clown" /obj/item/clothing/head/helmet/space/hardsuit/mining has invalid value, using fallback icon. inhand_icon_state = "mining_helm" /obj/item/clothing/head/helmet/space/hardsuit/combatmedic has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-combatmedic" /obj/item/clothing/head/helmet/space/hardsuit/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/admin has invalid value, using fallback icon. inhand_icon_state = "syndie_helm" /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl has invalid value, using fallback icon. inhand_icon_state = "s_helmet" /obj/item/clothing/head/helmet/space/hardsuit/wizard has invalid value, using fallback icon. inhand_icon_state = "wiz_helm" /obj/item/clothing/head/helmet/space/hardsuit/ancient has invalid value, using fallback icon. inhand_icon_state = "anc_helm" /obj/item/clothing/head/helmet/space/hardsuit/deathsquad has invalid value, using fallback icon. inhand_icon_state = "deathsquad" /obj/item/clothing/head/helmet/space/hardsuit/ert has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_commander" /obj/item/clothing/head/helmet/space/hardsuit/ert/sec has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_security" /obj/item/clothing/head/helmet/space/hardsuit/ert/engi has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_engineer" /obj/item/clothing/head/helmet/space/hardsuit/ert/med has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_medical" /obj/item/clothing/head/helmet/space/hardsuit/ert/jani has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_janitor" /obj/item/clothing/head/helmet/space/hardsuit/ert/clown has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-ert_clown" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-prt" /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor has invalid value, using fallback icon. inhand_icon_state = "hardsuit0-inq" /obj/item/clothing/head/helmet/space/hardsuit/carp has invalid value, using fallback icon. inhand_icon_state = "syndicate" /obj/item/clothing/suit/space/hardsuit/shielded/wizard has invalid value, using fallback icon. inhand_icon_state = "battlemage" /obj/item/clothing/suit/space/hardsuit/shielded/syndi has invalid value, using fallback icon. inhand_icon_state = "syndie_hardsuit" /obj/item/clothing/suit/space/hardsuit/engine/elite has invalid value, using fallback icon. inhand_icon_state = "ce_hardsuit" /obj/item/clothing/suit/space/hardsuit/swat has invalid value, using fallback icon. inhand_icon_st
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1s
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "battlemage"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal in 'massmeta/features/hardsuits/icons/hats.dmi'. icon_state = "hardsuit0-prt"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/clothing/suit/space/hardsuit/shielded/wizard in 'massmeta/features/hardsuits/icons/suits.dmi'. icon_state = "battlemage"
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/gun/ballistic/rifle/boltaction/pipegun in 'massmeta/icons/mosin/mosinnagant.dmi'. icon_state = "pipegun" - Matching sprite found in: 'icons/obj/weapons/guns/wide_guns.dmi'
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Run Linters: tools/ci/od_lints.dm#L15
OD1002: Warning 'TooManyArguments' does not exist
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Pubby Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Kilo Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
ProtoBox Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Wawastation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
131 KB
test_artifacts_boxstation__ Expired
131 KB
test_artifacts_deltastation__ Expired
131 KB
test_artifacts_gateway_test__ Expired
131 KB
test_artifacts_icebox__ Expired
131 KB
test_artifacts_kilostation__ Expired
131 KB
test_artifacts_metastation__ Expired
131 KB
test_artifacts_multiz_debug__ Expired
131 KB
test_artifacts_northstar__ Expired
131 KB
test_artifacts_protoboxstation__ Expired
131 KB
test_artifacts_pubbystation__ Expired
131 KB
test_artifacts_runtimestation_515_1627 Expired
131 KB
test_artifacts_runtimestation__ Expired
131 KB
test_artifacts_tramstation__ Expired
131 KB
test_artifacts_wawastation__ Expired
131 KB