Hardsuit fix #265
Annotations
10 errors and 1 notice
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/effect/immovablerod/driveshaft in 'icons/obj/anomaly.dmi'.
icon_state = "driveshaft"
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code/modules/unit_tests/quirks.dm#L18
tg-prosthetic-full used in both /datum/quirk/augmented and /datum/quirk/quadruple_amputee!
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code/modules/unit_tests/required_map_items.dm#L35
Item /obj/item/piggy_bank/vault was not found, but is expected to be mapped in on mapload!
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code/modules/unit_tests/simple_animal_freeze.dm#L95
No new simple_animal subtypes are allowed. Please refactor /mob/living/simple_animal/bot/buttbot into a basic mob.
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code/modules/unit_tests/worn_icons.dm#L52
/obj/item/clothing/under/rank/medical/doctor/nurse using invalid icon_state, "nursesuit" in worn_icon override file, 'massmeta/icons/mob/clothing/under/medical.dmi' - Matching sprite found in: 'icons/mob/clothing/under/medical.dmi'
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code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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