diff --git a/massmeta/features/hardsuits/code/hardsuit.dm b/massmeta/features/hardsuits/code/hardsuit.dm index 7c1acfde9e855..06fad5417ac85 100644 --- a/massmeta/features/hardsuits/code/hardsuit.dm +++ b/massmeta/features/hardsuits/code/hardsuit.dm @@ -6,6 +6,7 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." lefthand_file = 'massmeta/features/hardsuits/icons/clothing_lefthand.dmi' righthand_file = 'massmeta/features/hardsuits/icons/clothing_righthand.dmi' + inhand_icon_state = "eng_hardsuit" icon = 'massmeta/features/hardsuits/icons/suits.dmi' worn_icon = 'massmeta/features/hardsuits/icons/suit.dmi' icon_state = "hardsuit-engineering" @@ -283,6 +284,7 @@ name = "medical hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement." icon_state = "hardsuit-medical" + inhand_icon_state = "medical_hardsuit" allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/medkit, /obj/item/healthanalyzer, /obj/item/stack/medical) armor_type = /datum/armor/hardsuit_medical helmettype = /obj/item/clothing/head/helmet/space/hardsuit/combatmedic @@ -333,6 +335,7 @@ /obj/item/clothing/suit/space/hardsuit/rd name = "prototype hardsuit" desc = "A prototype suit that protects against hazardous, low pressure environments. Fitted with extensive plating for handling explosives and dangerous research materials." + inhand_icon_state = "hardsuit-rd" icon_state = "hardsuit-rd" resistance_flags = ACID_PROOF | FIRE_PROOF max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT //Same as an emergency firesuit. Not ideal for extended exposure. @@ -373,6 +376,7 @@ /obj/item/clothing/suit/space/hardsuit/security/hos icon_state = "hardsuit-hos" + inhand_icon_state = "sec_hardsuit" name = "head of security's hardsuit" desc = "A special bulky suit that protects against hazardous, low pressure environments. Has an additional layer of armor." armor_type = /datum/armor/hardsuit_security_hos @@ -399,7 +403,7 @@ name = "\improper MK.II SWAT Suit" desc = "A MK.II SWAT suit with streamlined joints and armor made out of superior materials, insulated against intense heat if worn with the complementary gas mask. The most advanced tactical armor available." icon_state = "swat2" - inhand_icon_state = "swat2" + inhand_icon_state = "capspacesuit" armor_type = /datum/armor/hardsuit_swat resistance_flags = FIRE_PROOF | ACID_PROOF heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS @@ -1021,6 +1025,7 @@ name = "shielded hardsuit" desc = "A hardsuit with built in energy shielding. Will rapidly recharge when not under fire." icon_state = "hardsuit-hos" + inhand_icon_state = "sec_hardsuit" helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/hos allowed = null armor_type = /datum/armor/hardsuit_shielded @@ -1063,7 +1068,7 @@ name = "death commando spacesuit" desc = "An advanced hardsuit favored by commandos for use in special operations." icon_state = "deathsquad" - inhand_icon_state = "swat_suit" + inhand_icon_state = "capspacesuit" hardsuit_type = "syndi" armor_type = /datum/armor/hardsuit_shielded_swat strip_delay = 130