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OM3D

Made by Melvin Gidel and Antoine Aubin

Training project about 3D engine optimisation. It features :

  • OIT using linked list
  • Simple tiles deferred rendering

Order Independant Transparency using Linked List

Based on this presentation made by Christoph Kubisch : Order Independent Transparency Opengl

OIT_trees.mp4

How to build

Requirements: cmake 3.20 minimum, C++17, and OpenGL 4.5.

# At the project root
mkdir -p TP/build/debug
cd TP/build/debug
cmake ../..
make

This project is part of an EPITA course made by Alexandre Lamure and Gregoire Angerrand.