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Fix fix and add translation for world version bad screen
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IAmMoltony committed Dec 15, 2023
1 parent c2d40d8 commit 05290c5
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions source/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1829,7 +1829,7 @@ void Game::update(void)
cameraFollow(&camera, player.getX(), player.getY(), SettingsManager::smoothCamera ? 0.1f : 0.0f, 0, 1024 - SCREEN_WIDTH);
break;
case State::TitleScreen:
if (down & KEY_A || down & KEY_SELECT)
if (down & KEY_A || down & KEY_START)
{
switch (titleScreenSelect)
{
Expand All @@ -1849,7 +1849,7 @@ void Game::update(void)
}
}

if (down & KEY_DOWN || down & KEY_START)
if (down & KEY_DOWN || down & KEY_SELECT)
{
++titleScreenSelect;
if (titleScreenSelect > 2)
Expand Down Expand Up @@ -1943,7 +1943,8 @@ void Game::update(void)
fontRu.printfDoubleFont(10, 70, &font, "Tgmv~b& dgstk&: \3%s\3 \n"
"Cgstk& oksb: \3%s\3",
gamever::getVersionString(), worldVersion.c_str());
fontRu.printCentered(0, SCREEN_HEIGHT - 19, "Obiokug n%cv% mpqrmv...");
fontRu.print(10, 100, "C\" oqigug geq qums\"u#@ pq oks oqigu tnqobu#t&.");
ui::showButtonTooltips(&fontRu, nullptr, sprAButton, "Pums\"u#", sprBButton, "Objbf", nullptr, "", nullptr, "");
break;
}
glEnd2D();
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