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csvjson.json
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[
{
"EVENT_ID": "TXT_TEST_1",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "TXT_TEST_2",
"ES": "Hola esto es una prueba de si funciona",
"EN": "Hello this is a test"
},
{
"EVENT_ID": "TXT_TEST_2",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Sigue funcionando perfectamente",
"EN": "It's working"
},
{
"EVENT_ID": "Ev_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "TRIGGER",
"NEXT": "",
"ES": "Ahh, estoy hecho mierda... Necesito algo para este dolor de cabeza... \n...\n¿Dónde coño estoy?",
"EN": "Ahh, I feel like shit... I need something for this headache... \n...\nWhere the hell am I?"
},
{
"EVENT_ID": "Ev_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "TRIGGER",
"NEXT": "",
"ES": "¿Qué mierda?... ¿Qué esto? ¿Un cadáver?…",
"EN": "Damn?! What is this? is a corpse?…"
},
{
"EVENT_ID": "Ev_02_TV_01",
"SHADER_OPTIONS": "TV",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "TRIGGER",
"NEXT": "Ev_02_TV_02",
"ES": "¿Qué es ese ruido?",
"EN": "What is that noise?"
},
{
"EVENT_ID": "Ev_02_TV_02",
"SHADER_OPTIONS": "TV",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_02_TV_02",
"ES": "Siguen las búsquedas de los 2 atracadores a los que se les relaciona con 15 asesinatos... estas son las imágenes que nos ha proporcionado el departamento de policía…",
"EN": "The search continues for the two robbers linked to 15 murders... these are the images provided to us by the departament police..."
},
{
"EVENT_ID": "Ev_02_TV_03",
"SHADER_OPTIONS": "TV",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Me van a cargar el muerto si me encuentran aquí…",
"EN": "They'll pin the blame on me if they find me here…"
},
{
"EVENT_ID": "Ev_Corpse_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_Corpse_02",
"ES": "El cuerpo tiene algo...",
"EN": "The corpse has something..."
},
{
"EVENT_ID": "Ev_Corpse_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_Corpse_03",
"ES": "No es nada personal...",
"EN": "It's nothing personal"
},
{
"EVENT_ID": "Ev_Corpse_03",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Parece de la entrada del piso.",
"EN": "Look like flat’s entrance..."
},
{
"EVENT_ID": "Ev_Grill_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_Grill_02",
"ES": "¿Quién habrá escondido unas pastillas ahí?",
"EN": "This key seems to be for the apartment entrance…"
},
{
"EVENT_ID": "Ev_Grill_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_Grill_03",
"ES": "Necesito algo para poder abrirlo",
"EN": "I need something to open it..."
},
{
"EVENT_ID": "Ev_Grill_03",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Necesito callar las voces...",
"EN": "I need to silence the voices..."
},
{
"EVENT_ID": "Ev_Shelve",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "PUZZLE",
"NEXT": "Ev_Shelve",
"ES": "Que raro, me suenan sus caras...",
"EN": "That's weird… These faces look familiar to me."
},
{
"EVENT_ID": "Ev_Picture_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Se le ven tan feliz…",
"EN": "He looks so happy…"
},
{
"EVENT_ID": "Ev_Picture_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "A este en cambio se le ve triste…",
"EN": "This one, on the other hand, looks sad…"
},
{
"EVENT_ID": "Ev_Picture_03",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Este está roto...",
"EN": "This is broken…"
},
{
"EVENT_ID": "Ev_Picture_04",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "¿Qué es eso que asoma?",
"EN": "What’s that sticking out?"
},
{
"EVENT_ID": "Ev_FirstBrokenPicture_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_FirstBrokenPicture_02",
"ES": "Parece que alguien la ha roto por la mitad.",
"EN": "It looks like someone broke it in two."
},
{
"EVENT_ID": "Ev_FirstBrokenPicture_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "La otra mitad debe estar por aquí.",
"EN": "The other half must be around here somewhere."
},
{
"EVENT_ID": "Ev_SecondBrokenPicture_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_SecondBrokenPicture_02",
"ES": "Esta parece la otra mitad de la foto.",
"EN": "This seems to be the other half of the picture."
},
{
"EVENT_ID": "Ev_SecondBrokenPicture_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_SecondBrokenPicture_03",
"ES": "Ese tal Mario, lleva la misma ropa que yo...",
"EN": "That guy, Mario… He’s wearing the same clothes as me"
},
{
"EVENT_ID": "Ev_SecondBrokenPicture_03",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Francesco y él… parecen cercanos.",
"EN": "Francesco and he… seem close."
},
{
"EVENT_ID": "Ev_Blueprint_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "PUZZLE",
"NEXT": "Ev_Blueprint_02",
"ES": "Parece que forma algún tipo de plano.",
"EN": "Looks like some kind of blueprint."
},
{
"EVENT_ID": "Ev_Blueprint_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Parecen los planos de un robo.",
"EN": "Looks like the thieves' plan."
},
{
"EVENT_ID": "Ev_Screwdriver_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "PUZZLE",
"NEXT": "",
"ES": "Que raro... parece que hay algo ahí... \nCreo que necesitaré un destornillador para esto.",
"EN": "That weird... seems that there is something... \nI think that I need a screwdriver for this"
},
{
"EVENT_ID": "Ev_Screwdriver_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Con esto puede que consiga abrir la rejilla.",
"EN": ""
},
{
"EVENT_ID": "Ev_Door_01",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "Ev_Door_02",
"ES": "La puerta parece que está cerrada. La llave debe de estar por algún lado.",
"EN": ""
},
{
"EVENT_ID": "Ev_Door_02",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Por mucho que lo intente... sigue cerrada.",
"EN": ""
},
{
"EVENT_ID": "Ev_FirstWardrobe",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "PUZZLE",
"NEXT": "",
"ES": "¿Y esto...? Parece ser una caja fuerte...\nNecesitaré un código para abrirla.",
"EN": ""
},
{
"EVENT_ID": "Ev_SecondWardrobe",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Parece que aquí puede ir el código.",
"EN": ""
},
{
"EVENT_ID": "Ev_FirstCode",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Un papel con números... Tal vez pueda servirme de algo.",
"EN": ""
},
{
"EVENT_ID": "Ev_SecondCode",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Parece que encontré la clave para abrir esa cajita de metal.",
"EN": ""
},
{
"EVENT_ID": "Ev_VaultSuccess",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "¡Bingo! Espera, ¿qué?... \n¿Son... las joyas robadas que han mencionado en las noticias?",
"EN": ""
},
{
"EVENT_ID": "Ev_VaultFailure",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Mierda... Así no sirve...",
"EN": ""
},
{
"EVENT_ID": "Ev_DNIBefore",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Parece un DNI. ¿Tal vez sea de este tío?",
"EN": ""
},
{
"EVENT_ID": "Ev_DNIAfter",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Así que te llamas Francesco... La foto no parece legible, pero por los cuadros de antes parece ser que eres tú...",
"EN": ""
},
{
"EVENT_ID": "Ev_Sofa",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Que asco de sofá.",
"EN": ""
},
{
"EVENT_ID": "Ev_Sink",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Alguien no ha limpiado los platos.",
"EN": ""
},
{
"EVENT_ID": "Ev_WC",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "Esperaré a un váter más limpio.",
"EN": ""
},
{
"EVENT_ID": "Ev_Fridge",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "No es momento de tomarse una energética.",
"EN": ""
},
{
"EVENT_ID": "Ev_TV",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "La tele vuelve a no tener señal.",
"EN": ""
},
{
"EVENT_ID": "Ev_Mirror",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "¿Quién soy yo?",
"EN": ""
},
{
"EVENT_ID": "Ev_DNI",
"SHADER_OPTIONS": "NONE",
"CAMERA_OPTIONS": "NONE",
"EVENT_CONDITION": "NONE",
"NEXT": "",
"ES": "¿Qué es esto?",
"EN": "What is this?"
}
]