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test.xml
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test.xml
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<?xml version="1.0" encoding="UTF-8"?>
<Scene name_suffix="0" base_name="prod_test" name_space="Scene">
<Objects>
<Object name_suffix="0" base_name="Root" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="0" base_name="light" name_space="__global__" type="Light" pickable="0" visible="1" ambient="0.3 0.3 0.3 1" beacon="light_beacon" diffuse="1 1 1 1" lightType="directional" on="1" shadow="0" shadowColor="0.1 0.1 0.1 1" shadowType="4096" specular="0.1 0.1 0.1 1">
<Object name_suffix="0" base_name="Headlight" name_space="__global__" type="Light" pickable="0" visible="1" ambient="0.3 0.3 0.3 1" beacon="Headlight_beacon" diffuse="1 1 1 1" lightType="point" on="1" shadow="0" shadowColor="0.1 0.1 0.1 1" shadowType="4096" specular="0.1 0.1 0.1 1">
<Object name_suffix="0" base_name="Default" name_space="__global__" type="Camera" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" accept_root="1" near="0.1" far="250" aspect="1" fov="1.0472">
<Object name_suffix="0" base_name="Headlight_beacon" name_space="__global__" type="LightBeacon" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" light="Headlight"/>
</Object>
<Object name_suffix="0" base_name="room.dae" name_space="__global__" type="Transform" pickable="0" visible="1" from="-8.5 -9.5 -4.2" at="-8.5 -10.5 -4.2" up="0 0 1" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="Scene" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="1026" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.1026"/>
<Object name_suffix="28" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.028"/>
<Object name_suffix="12" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.012"/>
<Object name_suffix="22" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.022"/>
<Object name_suffix="16" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.016"/>
<Object name_suffix="29" base_name="ShapeIndexedFaceSet" name_space="__global__" type="Geometry" pickable="0" visible="1" from="-0.0721431 -0.0639831 -0.0019725" at="-0.0721431 -0.0639831 -1.00197" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ShapeIndexedFaceSet.029"/>
<Object name_suffix="0" base_name="doorsBlack" name_space="__global__" type="Transform" pickable="0" visible="1" from="-5.35106 4.77972 4.01452" at="-5.35106 4.77972 3.01452" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_door_28" name_space="__global__" type="Transform" pickable="0" visible="1" from="-4.24649 3.67094 5.17918" at="-4.24649 3.67094 4.17918" up="-5.72205e-06 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_door_280" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="0" base_name="ie_door_280_0" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ie_door_280_0"/>
<Object name_suffix="0" base_name="ie_door_280_1" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ie_door_280_1"/>
</Object>
</Object>
<Object name_suffix="0" base_name="ie_door_29" name_space="__global__" type="Transform" pickable="0" visible="1" from="-4.24818 -4.68582 5.17918" at="-4.24818 -4.68582 4.17918" up="-1 -9.97386e-07 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_door_290" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="0" base_name="ie_door_290_0" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ie_door_290_0"/>
<Object name_suffix="0" base_name="ie_door_290_1" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ie_door_290_1"/>
</Object>
</Object>
</Object>
<Object name_suffix="0" base_name="body_000" name_space="__global__" type="Transform" pickable="0" visible="1" from="-5.50366 6.53442 8.94577" at="-5.50366 6.53442 7.94577" up="1.49012e-08 1 0" scale="0.352546 0.352546 0.352546" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="1" base_name="uomo" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="1" base_name="uomo" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae uomo.001_0"/>
<Object name_suffix="1" base_name="uomo" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae uomo.001_1"/>
</Object>
</Object>
<Object name_suffix="0" base_name="switches" name_space="__global__" type="Transform" pickable="0" visible="1" from="-3.09726 4.65074 5.38878" at="-3.09726 4.65074 4.38878" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1"/>
<Object name_suffix="0" base_name="room_A" name_space="__global__" type="Transform" pickable="0" visible="1" from="-6.70694 4.52879 5.10673" at="-6.70694 4.52879 4.10673" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_npc_07" name_space="__global__" type="Transform" pickable="0" visible="1" from="1.92195 -0.848984 3.57075" at="1.92195 -0.848984 2.57075" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="body_007" name_space="__global__" type="Transform" pickable="0" visible="1" from="-0.0265255 0.0152049 -0.924209" at="-0.0265255 0.0152049 -1.92421" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="RBO" name_space="__global__" type="Transform" pickable="0" visible="1" from="0.1988 0.155945 0.772197" at="-0.800321 0.132484 0.737453" up="0.0338183 0.0387718 -0.998676" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_npc_mann1_RBU" name_space="__global__" type="Transform" pickable="0" visible="1" from="-0.003263 -0.0250063 -0.408368" at="-6.177e-06 0.83088 -0.925522" up="-0.0349123 0.516939 0.85531" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="58" base_name="Cube" name_space="__global__" type="Object" pickable="0" visible="1">
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<Object name_suffix="58" base_name="Cube" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae Cube.058_1"/>
</Object>
</Object>
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<Object name_suffix="56" base_name="Cube" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0.247778 0.149961 1.35939" at="-0.1321 0.0567841 0.439059" up="0.923469 0.0196844 -0.383167" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae Cube.056"/>
<Object name_suffix="0" base_name="LBO" name_space="__global__" type="Transform" pickable="0" visible="1" from="0.198801 -0.155945 0.772197" at="-0.799543 -0.175438 0.718077" up="0.0562716 -0.135736 -0.989146" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="0" base_name="ie_npc_mann1_LBU" name_space="__global__" type="Transform" pickable="0" visible="1" from="0.00232196 -0.0233059 -0.417347" at="-0.116376 0.831898 -0.921864" up="-0.128903 0.490537 0.861834" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="55" base_name="Cube" name_space="__global__" type="Object" pickable="0" visible="1">
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<Object name_suffix="55" base_name="Cube" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae Cube.055_1"/>
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<Object name_suffix="53" base_name="Cube" name_space="__global__" type="Geometry" pickable="0" visible="1" from="-4.76837e-07 0 4.76837e-07" at="-5.1409e-07 0 -1" up="9.31323e-09 1 -8.9407e-08" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae Cube.053"/>
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</Object>
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</Object>
</Object>
<Object name_suffix="49" base_name="Cube" name_space="__global__" type="Object" pickable="0" visible="1"/>
</Object>
<Object name_suffix="7" base_name="indicator" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae indicator.007"/>
</Object>
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<Object name_suffix="0" base_name="body_006" name_space="__global__" type="Transform" pickable="0" visible="1" from="-0.14175 0.0376201 1.04825" at="-0.14175 0.03762 0.048246" up="0.383174 0.923676 -6.15339e-08" scale="0.0358136 0.0358136 0.0358136" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1">
<Object name_suffix="6" base_name="body" name_space="__global__" type="Object" pickable="0" visible="1">
<Object name_suffix="6" base_name="body" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae body.006_0"/>
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</Object>
<Object name_suffix="6" base_name="indicator" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae indicator.006"/>
</Object>
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<Object name_suffix="0" base_name="books_040_3" name_space="__global__" type="Geometry" pickable="0" visible="1" from="0 0 0" at="0 0 -1" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae books_040_3"/>
</Object>
</Object>
<Object name_suffix="0" base_name="ie_motionSensor_020" name_space="__global__" type="Geometry" pickable="0" visible="1" from="-2.42136 3.88728 5.23693" at="-2.42136 3.88728 4.23693" up="0 1 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae ie_motionSensor_020"/>
<Object name_suffix="0" base_name="officeBin_010" name_space="__global__" type="Geometry" pickable="0" visible="1" from="-1.62035 -0.536446 3.8701" at="-1.62035 -0.536446 2.8701" up="0.138584 0.990351 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" sourcetype="2" sourceparam="scene/room.dae officeBin_010"/>
</Object>
</Object>
</Object>
</Object>
<Object name_suffix="0" base_name="light_beacon" name_space="__global__" type="LightBeacon" pickable="0" visible="1" from="0 5 5" at="0 4 5" up="1 0 0" scale="1 1 1" cT="0 1 0" cR="0 0 0" do_cT="0" do_cR="0" cT_mode="1" at_dir="1" light="light"/>
</Object>
</Object>
</Objects>
<Rendering frustum_culling="1" occlusion_culling="0" two_sided="1"/>
<Scripts>
<Script name_suffix="0" base_name="udp_config" name_space="__script__" type="Python" mobile="">
<core>
import socket, VR
VR.udpsock.close()
VR.udpsock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) # internet, UDP
VR.udpsock.setblocking(0)
#VR.udpsock.bind( ('localhost', 6060) )
VR.udpsock.bind( ('141.3.150.233', 6060) )
</core>
</Script>
<Script name_suffix="0" base_name="udp_test" name_space="__script__" type="Python" mobile="">
<core>
import socket, VR, math
if not hasattr(VR, 'udpsock'):
VR.ready = False
try:
VR.udpsock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) # internet, UDP
VR.udpsock.bind( ('141.3.150.233', 6060) )
VR.udpsock.setblocking(0)
VR.getRoot().find('Default').setIdentity()
VR.ready = True
except:
pass
if not VR.ready: return
def updateWindow(a):
a *= math.pi/180
ca = math.cos(a)
sa = math.sin(a)
print a, ca, sa
s = VR.getSetup()
w = 0.2
p = [-ca*w,0,sa*w-0.5]
d = [sa,0,ca]
s.setViewPose(0,p,d,[0,1,0])
try:
data, addr = VR.udpsock.recvfrom(10)
updateWindow( float(data) )
except:
pass
</core>
<trig type="on_timeout" dev="" state="Pressed" param="50" key="0" name_suffix="1" base_name="trigger" name_space="__global__"/>
</Script>
</Scripts>
<Sockets/>
<Background color="0.6 0.6 0.6" path="" type="0"/>
<Navigation active="Orbit"/>
<Materials/>
</Scene>