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ISSOtm edited this page Jun 21, 2024 · 2 revisions

Only variables that are exported by default are documented here. They should be considered to form the engine's "public API" so to speak.

Other variables are documented in the engine internals.

wNbPixelsDrawn

How many pixel columns of the tile buffer have been drawn for now.

This must be set to 0 before the first call to SetupVWFEngine.

TODO