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Has nothing to do with the minecart or yatm_rails.
This would be a entirely new system, it would be formed from some simple components:
Nodes
Overhead Rail (Straight) - A straight line rail
Overhead Rail Stop - Allows a rail device to 'stop' at the location
Overhead Rail (Bend 90) - Allows rail corners
Overhead Rail (Tee) - Allows rail movement in 3 directions
Overhead Rail Riser - Raises or lowers attached rail devices (i.e. allows changes on Y-axis)
Docking Chest Station - A simple node that can host a single docking chest, the chest itself can be picked up and carried around with it's inventory intact. The station should implement the item interface, energy interface and fluid interfaces, the type of behaviour is determined by the attached docking object.
Entity
Docking Chest - a chest that can be carried by the Overhead Rail Arm and placed unto a new docking chest station
Docking Cell - a special chest that can be carried by the Overhead Rail Arm and placed unto a new docking chest station, it can contain energy OR fluids.
Overhead Rail Arm - an autonomous arm that can perform a handful of operations, such as picking up or placing special nodes
Overhead Rail Hook - allows players to ride the rail system like a minecart, but instead being lifted into the air
The text was updated successfully, but these errors were encountered:
Has nothing to do with the minecart or yatm_rails.
This would be a entirely new system, it would be formed from some simple components:
Nodes
Entity
The text was updated successfully, but these errors were encountered: