Visual and memory hack for SZone Online
Here is archived source code of my first programming project. Its created on base of another cheat project.
Its a third version of cheat with changed design and new memhack fucntions, first version is lost and second version is here.
All code leaved in the same state as it was written, except minimal changes done to make it compilable.
Its third, injectable, version of cheat. First version was autoinjectable by substitution of d3d9.dll
Here is the functional:
- Wallhack
- Crosshair
- WireFrame
- Removing leaves
- Night light
- NoAnim (of other players)
- Freeze height
- TUSA (placing all the mobs into one point in front of the player)
- Increasing accuracy
- View limiter (idk what is it)
- Teleport
- Zoom
- Ghost (NoClip)
- Manual jump/fall on a certain distance
To compile this code you need DirectX 9 SDK of June 2010.
Config lib
and include
folder in settings of solution.
To run this code you need injector - Xenos for example (use manual map injection type). And some app running on DirectX 9 (i attached some .exe i used in misc
folder). All memhack functions wont run and disabled in code, otherwise app will crash right after inject. After compiling - select in injector D3D9 Test.exe
file, compiled dxhook.dll
and click inject. Menu activates on Home button.
Dont use this project in any game, its obsolete and open-sourced. Almost certainly you will be banned.