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Cortex 10.3.4.0

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@johnhaddon johnhaddon released this 28 Mar 08:59
· 81 commits to RB-10.3 since this release

Improvements

  • USDScene :
    • Improved loading speed for stages where the same material is bound to many prims (#1253).
    • Added support for SdfAssetPath attributes, which are now loaded as StringData containing the resolved asset path (#1252).

Fixes

  • CurvesAlgo : Fixed resamplePrimitiveVariable() to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251).
  • USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252).