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Releases: ImageEngine/cortex

Cortex 10.4.0.0a4

12 May 07:15
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Cortex 10.4.0.0a4 Pre-release
Pre-release

Note : Changes marked with "(RB-10.3)" don't need to be mentioned in the release notes for the final release version of 10.4.0.0. They are all inherited from RB-10.3.

Fixes

  • USDScene : Fixed read/write of Color4f parameters, including component connections (RB-10.3).
  • ShaderNetworkAlgo : Added support for Color4f parameters in add|removeComponentConnectionAdapters() (RB-10.3).

Cortex 10.3.6.1

12 May 07:08
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Fixes

  • USDScene : Fixed read/write of Color4f parameters, including component connections.
  • ShaderNetworkAlgo : Added support for Color4f parameters in add|removeComponentConnectionAdapters().

Cortex 10.4.0.0 alpha 3

03 May 09:36
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Improvements

  • USDScene :
    • Added basic support for loading UsdLux lights (#1256).
    • Registered .usdz file format.
    • USDScene : Added support for the doubleSided attribute.
  • IECoreGL::Shader : Added support for integer sampler parameters (#1261).

Cortex 10.3.6.0

26 Apr 08:22
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Improvements

  • USDScene : Added support for the doubleSided attribute.

Cortex 10.3.5.1

21 Apr 00:56
366b72f
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Fixes

  • USDScene : Fixed compatibility with USD 21.08 (#1259).

Cortex 10.3.5.0

08 Apr 22:16
6a0316d
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Improvements

  • USDScene : Registered .usdz file format (#1257).

Cortex 10.3.4.1

30 Mar 22:06
210c457
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Build

  • IECoreUSD : Support for USD 20.?? (#1255)

Cortex 10.4.0.0 alpha 2

28 Mar 10:05
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Pre-release

Improvements

  • USDScene :
    • Improved loading speed for stages where the same material is bound to many prims (#1253).
    • Added support for SdfAssetPath attributes, which are now loaded as StringData containing the resolved asset path (#1252).

Fixes

  • CurvesAlgo : Fixed resamplePrimitiveVariable() to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251).
  • USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252).

Cortex 10.3.4.0

28 Mar 08:59
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Improvements

  • USDScene :
    • Improved loading speed for stages where the same material is bound to many prims (#1253).
    • Added support for SdfAssetPath attributes, which are now loaded as StringData containing the resolved asset path (#1252).

Fixes

  • CurvesAlgo : Fixed resamplePrimitiveVariable() to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251).
  • USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252).

Cortex 10.4.0.0 alpha 1

08 Mar 11:00
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Pre-release

Improvements

  • IECoreUSD : Added support for version 22.03 (#1245).
  • IECoreMaya : Added support for Maya 2022 and Python 3 (#1235).
  • IECoreNuke : Added support for Python 3 (#1238).
  • IECoreHoudini : Added support for Houdini 19 and Python 3 (#1242).
  • Python : Added support for Python 3.9 in addition to 3.7 (#1229).

Breaking Changes

  • OpenImageIO : Updated required version to 2.3 (#1246, #1230).
  • Alembic : Dropped support for Alembic versions prior to 1.6 (#1240).
  • IECoreGL : Removed PerspectiveCamera.h header. The implementation was already removed in a Cortex 10.1.0.0 (#1241).
  • StringAlgo : Removed join() (#1221).