Releases: Isenreik/IR-HoI4-Sanguinem-et-Lacrimas
v1.5-Beta5 Release
Removed AI_focuses for now. Should fix the CTD...for some reason
Just as #v1.5-Beta3 Release:
Coding is pretty much done; only proper description, names and specific images need to be added (the images and descriptions are not finale, but not broken or missing).
Simply put the ir-sanguinem-et-lacrimas
folder and ir-sanguinem-et-lacrimas.mod
in Documents\Paradox Interactive\Hearts of Iron IV\mod
v1.5-Beta4 Release
Everything Updated to the new Oak Patch and added 2-3 more things.
Just as #v1.5-Beta3 Release:
Coding is pretty much done; only proper description, names and specific images need to be added (the images and descriptions are not finale, but not broken or missing).
Simply put the ir-sanguinem-et-lacrimas
folder and ir-sanguinem-et-lacrimas.mod
in Documents\Paradox Interactive\Hearts of Iron IV\mod
1.5-Beta3 Release
This is the 1.5-Beta3 release.
Coding is pretty much done; only proper description, names and specific images need to be added (the images and descriptions are not finale, but not broken or missing).
Simply put the ir-sanguinem-et-lacrimas
folder and ir-sanguinem-et-lacrimas.mod
in Documents\Paradox Interactive\Hearts of Iron IV\mod
v1.5 Beta Release Hotfix
A quick hotfix, adding e8aa2bc which fixes the reoccurring chemical warfare event
V0.7-beta.1 - GitHub Exclusive Beta Release
GitHub Exclusive Beta Release
Description
Since I finished the Artillery Folder and the Specialised Troops folder, and there is nothing that currently is unfinished, I decided to release a first beta here, so dedicated people (that know what they're doing) can already give it a try and maybe already report some issues.
To-Do
Before I publish this, I still want to reach V1 of the following projects:
- Bureau & Tactics folder
- Industry folder
- Steam Page Readme
Longterm, I want to extend every tech tree folder organically to the 50s.
Issues
There should be absolutely no issues with this version. This could technically be published as it is.