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EProjType
Ivory edited this page Nov 2, 2024
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1 revision
Determines the type of projectile fired by a projectile weapon.
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DroneProj_Rocket
- Default rockets -
DroneProj_Energy
- Cow mangler rockets -
DroneProj_Sentry
- Sentry rockets -
DroneProj_Grenade
- Pipebomb grenades
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DroneProj_Bomb
- Bomb projectile. Detonates on a fuse timer similarly to grenades. Uses a physics prop -
DroneProj_BombDelayed
- Bomb projectile, fuse timer begins after touching a surface. -
DroneProj_BombImpact
- Bomb Projectile, detonates as soon as contact with a surface is made.