MAT16 is the classic texture converter for the Sith Game engine
Mat16 converts the following formats:
BMP to MAT and MAT to BMP
8-bit
8-bit transparent
8-bit COLOR
8-bit with internal CMP (create by mat16 scripts only, for custom engine use only)
8-bit transparent with internal CMP (create by mat16 scripts only, for custom engine use only)
16-bit RGB565
16-bit ARGB1555
16-bit RGBA4444 (For custom engine use only)
16-bit RGBA5551 (create by mat16 scripts only, for custom engine use only)
24-bit RGB (For custom engine use only)
32-bit RGBA (For custom engine use only)
CMP to ACT,PAL,GPL