Command Console unable to Command (only reads) - UE 5.5 #1210
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The Reference App has the main aircraft controls hardcoded and is being updated every simulation step using the variables directly from You can use the |
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The Reference App has the main aircraft controls hardcoded and is being updated every simulation step using the variables directly from
Commands
, as seen in the Blueprint.Commands
is being copied via c++, regardless of the blueprint code, immediately before every simulation step, so it overrides any values you set outside of using theCommands
variable.You can use the
Commands
variable that already exists in the blueprint and update those values as needed. There's no need to use the Command Console Node for those controls. Although if for some reason you do not wish to use theCommands
structure variable for the main controls, then you can edit the plugin in c++, by commenting out/delet…