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pubspec.yaml
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pubspec.yaml
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name: pokemon_app
description: A new Flutter project.
publish_to: 'none'
version: 1.0.0+1
environment:
sdk: '>=2.18.6 <3.0.0'
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
get:
google_fonts: ^3.0.1
flutter_svg: ^1.1.6
skeleton_loader: ^2.0.0+4
flutter_responsivity_widget: ^0.0.3
share_plus: ^6.3.0
pull_to_refresh: ^2.0.0
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/pokemon.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages