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Merge pull request #115 from JacobDomagala/112-release-v0.0.2
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[#112]: Update version
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JacobDomagala authored Feb 28, 2023
2 parents 3da23ad + 4e7a58a commit 2b18d52
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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cmake_minimum_required(VERSION 3.22)

set(PROJECT_NAME Shady)
project(${PROJECT_NAME} VERSION 0.0.1)
project(${PROJECT_NAME} VERSION 0.0.2)

set(OUTPUT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/build)

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2 changes: 1 addition & 1 deletion README.md
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Shady is a 3D rendering engine written in modern C++ and Vulkan. It's not meant to be a fully fledged rendering/game engine, it's just a fun project I'm doing in my free time. </br>

This project is in an early stage so it's still missing many basic features. For current roadmap/planned features see [Github Project](https://github.com/JacobDomagala/Shady/projects/2) </br>
This project is in an early stage so it's still missing many basic features. For current roadmap/planned features see [Github Project](https://github.com/users/JacobDomagala/projects/3/views/1) </br>

Below you can see famous [Sponza](https://en.wikipedia.org/wiki/Sponza_Palace) scene rendered using Shady.
![Sponza](https://github.com/JacobDomagala/Shady/wiki/screenshot_vulkan.PNG)
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