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Unreal_BattleTank (UE Version: 4.19)

This is a third person battle tank game I created following along an online Unreal C++ course.

Features

  • Functioning tank model with suspension
  • Natural battle ground landscape
  • AI tank enemies which automatically chase and attack player within a navigation mesh
  • Explosion effect
  • Automatically calculate projectile angle according to aiming point

Related Technologies

  • AI Navigation
  • Collision system
  • Spawning actors
  • Physics simulation (physical constraints)
  • Particle system
  • Material